-Simplied paths to the point
-Made left path shorter
-Middle left path removed entirely
-Right path no longer drops onto enemy left
-Made center entrance more spacious and added a bit of height
-Adjusted health and ammo
-Reduced point cap time dramatically (cap time is now about the same as harvest)
-Minor changes to the point
-Made certain areas leading to the point more spacious
I'm getting very close to what I want gameplay wise. I love the point, but I'm...
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