Blastpitt

Blastpitt rc3

  • Adjusted spawn times for final point.
  • Slightly altered C-final connector.
  • Added a sentry platform on upper area of final.
  • Removed a tall crate from final area.
  • Fixed non-solid door at B.
  • Fixed incorrect clipping at lower route to C.
  • Removed clip over fence in B-C connector area so soldiers and demos can jump over it.
  • Slightly reworked B to C area.
  • Adjusted respawn times for both teams after C is capped.
  • Fixed teleport trigger in red forward spawn.
  • Redesigned interior of A building.
  • Adjusted paths leading to A building.
  • Redesigned area between A and B.
  • Redesigned area between C and final.
  • Toned down the heatwave effect over the cauldron.
  • Redesigned B point building and forward spawns.
  • Redesigned side route to A.
  • Moved A back to initial position.
  • Sightline adjustments.
  • Widened side route leading to A point from BLU side.
  • Fixed being able to build in BLU spawn.
  • Added a way up to the upper area before last.
  • Extended upper balcony around final.
  • Added rollback zone to the final ramp.
  • Adjusted lighting in most areas.
  • Redesigned back route between second and third points.
  • Added an upper entrance to second point building.
  • Redesigned forward spawn placement.
  • Added additional route between third point and final.
  • Pushed first point slightly further.
  • Clipped a bunch of problematic spots, theres probably more around.
  • Added a heat warp particle over the cauldron.
  • func_rotating