Bilge

Bilge A1

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Bilge A1

generic embarrassing first attempt at mapping

3CP Attack/Defence where the attackers must push through all three points within a certain amount of time after capturing A. Capturing a point will add time to the attackers' timer, open some minor doors associated with that point for as long as the point is held as well as opening a large garage door that will remain open. Failing to capture the current point within the time limit will result in all three control points reverting ownership to the defenders' control, and the minor doors closing.

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Author
Jivvi
Downloads
288
Views
288
First release
Last update
Category
Attack/Defense CP