haven't mapped in a long time so feeling a bit rusty
basically rebuilt red's side of the map
should be better, but we'll find out

Also came up with a name: ACME (figured the map feels like a roadrunner episode)

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Moved the Point more to the middle of the map
Added a ramp in the flank up to the sniper nest
The old point location is now a little less safe, but has a full healthkit
A2 brings a new dirt texture, team swaps on round end, and some other changes.

Map is now sealed, let see if it stays that way

Brightened up a bunch of dark spots (including blue spawn)

Made efforts to reduce blue getting camped
(probably a losing battle)

nerfed some pickups

added signs to guide blue to the point
also made some efforts to improve map flow for blue

already making an a3 with a more centered point, might have to start thinking about extending into A/D at some point though

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Cactus now slowly bleeds players on contact
Less than 2hrs on the clock
Spotted some "leaks" & upped pickup sizes
Also made a cliff spot by the point less of a death sentence