Made for the 2017 Summer 72 Jam!
Backlog is a single stage payload race map set in some forest, somewhere, some how.
It uses the overtime roll forward mechanic used in Nightfall.
It also has a pit that must be opened before the cart can be pushed in and the point captured.
A big thanks to A Boojum Snark for The Ultimate Mapping Resource Pack, As well as Ravidge for the uses of their awesome Lighting Library, and Yrr for their Locked Door Texture.
I also used the Landfall Assets.
Please leave any feedback if you have some.