Scientists said it couldn't be done, but I have finally succeeded! I have finally managed to give doors social anxiety! The will now move away as you get close to them, so that you do not touch them, and will close in after you move away!
I have made it so that doors will move away from you based on proximity; the closer you are, the farther they open. Contained you will find a .vmf of all the logic and stuff I used, as well as a compiled .bsp of the map. Feel free to do whatever you want with them, no need to credit me or anything