Antiquity Cambodian Assets

Antiquity Cambodian Assets B4

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Antiquity Cambodian Assets B4

Angkor Say Wat

ANTIQUITY CAMBODIAN ASSETS
------------------------------------------------


Created by EArkham 2017
http://steamcommunity.com/profiles/76561198000713080

***PLEASE SEND ME A PRIVATE MESSAGE ON THE TF2MAPS FORUMS BEFORE ADDING ME AS A FRIEND OR ELSE I WILL IGNORE YOU BY MISTAKE!***

Some content is derivative of official Valve content, all rights reserved.

A collection of custom models and assets to create a Cambodian theme in the style of Angkor Wat.

This content set will be updated periodically.

=====================================================

Please do not redistribute these assets in any way EXCEPT when used, visible, and packed inside a functional custom map!

=====================================================

Current version of this asset pack is: B2 JUNE 18 2017

props_antiquity01.jpg

====================
CHANGELOG
====================


2017-04-16 B1 Release
2017-06-18 B2 - Added in new foliage/banyan trees
Old trees are still included if you have a fetish for crappy trees
Added in simple doorframes (128, 144, 192)

2017-07-03 B3 - Removed old banyan tree models
Added lighting poles, hero banyan tree, bushes, hanging roots, shorter roof pieces, rubble, skybox trees & bushes, spytech stairs, stone stairs.
Added Many new blend textures, team coloured flat walls, trim wall textures, wooden end piece textures.
2017-07-10 Fixed the railings on spytech staircase 88x160
Fixed broken blendmask in blendcourtyardtograss
Fixed incorrect normals on ruins_wall textures
Added tooltextures for blends
Fixed skybox banyan trees so they don't make CompilePal choke on packing
Added damaged straight roof pieces 01 & 02
Added broken wall edge pieces (256h, 224h, 128h01, 128h02)
Added broken balcony walkway damage pieces
Added wooden stair models
Added skybox banyan_tree_large002

====================
INSTRUCTIONS
====================



Unzip this archive into your 'C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom' folder.

Alternately if you use an automatic packing tool such as VIDE:

Unzip this in a seperate folder, then move everything inside '/props_antiquity/' (folders '/models/' '/materials/' etc) directly into your 'C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\' folder.

Start up Hammer through your preferred method. All assets can be found with the keywords 'Cambodian' or 'Ruins'.

props_antiquity05b.jpg

====================
CONTENTS
====================


SKYBOX TEXTURES:

None

MAPS:

mapsrc\antiquity_props_zoo_b4.vmf

MODELS:

models\props_antiquity\assorted\wooden_lighting_pole01.mdl
models\props_antiquity\assorted\wooden_lighting_pole02_512hu.mdl

models\props_antiquity\doors\cambodian_ornate_dooframe_closed.mdl
models\props_antiquity\doors\cambodian_ornate_dooframe_open.mdl
models\props_antiquity\doors\cambodian_ornate_dooframe_open_large.mdl
models\props_antiquity\doors\cambodian_ornate_dooframe_open_wide.mdl
models\props_antiquity\doors\cambodian_ornate_dooframe_open_wide_b.mdl
models\props_antiquity\doors\cambodian_ornate_dooframe_open_wide_large.mdl
models\props_antiquity\doors\cambodian_ornate_door_double001a_full.mdl
models\props_antiquity\doors\cambodian_ornate_door_single001a.mdl
models\props_antiquity\doors\cambodian_ornate_door_single001b.mdl
models\props_antiquity\doors\cambodian_simple_doorframe_128.mdl
models\props_antiquity\doors\cambodian_simple_doorframe_144.mdl
models\props_antiquity\doors\cambodian_simple_doorframe_192.mdl

models\props_antiquity\foliage\banyan_tree001a.mdl
models\props_antiquity\foliage\banyan_tree001a_foliage.mdl
models\props_antiquity\foliage\banyan_tree001b.mdl
models\props_antiquity\foliage\banyan_tree001b_foliage.mdl
models\props_antiquity\foliage\banyan_tree001c.mdl
models\props_antiquity\foliage\banyan_tree001c_foliage.mdl
models\props_antiquity\foliage\banyan_tree002a.mdl
models\props_antiquity\foliage\banyan_tree002a_foliage.mdl
models\props_antiquity\foliage\banyan_tree002b.mdl
models\props_antiquity\foliage\banyan_tree002b_foliage.mdl
models\props_antiquity\foliage\banyan_tree002c.mdl
models\props_antiquity\foliage\banyan_tree002c_foliage.mdl
models\props_antiquity\foliage\banyan_tree003.mdl
models\props_antiquity\foliage\banyan_tree003a.mdl
models\props_antiquity\foliage\banyan_tree003a_foliage.mdl
models\props_antiquity\foliage\banyan_tree003b.mdl
models\props_antiquity\foliage\banyan_tree003b_foliage.mdl
models\props_antiquity\foliage\banyan_tree003c.mdl
models\props_antiquity\foliage\banyan_tree003c_foliage.mdl
models\props_antiquity\foliage\banyan_tree_large001.mdl
models\props_antiquity\foliage\banyan_tree_large001_foliage.mdl
models\props_antiquity\foliage\banyan_tree_large002.mdl
models\props_antiquity\foliage\banyan_tree_large002_foliage.mdl
models\props_antiquity\foliage\banyan_tree_mid_hero.mdl
models\props_antiquity\foliage\banyan_tree_mid_hero_foliage.mdl
models\props_antiquity\foliage\bush001.mdl
models\props_antiquity\foliage\bush002.mdl
models\props_antiquity\foliage\bush003.mdl
models\props_antiquity\foliage\bush004.mdl
models\props_antiquity\foliage\hanging_tree_roots_144.mdl
models\props_antiquity\foliage\hanging_tree_roots_256.mdl
models\props_antiquity\foliage\hanging_tree_roots_288.mdl
models\props_antiquity\foliage\hanging_tree_roots_512.mdl

models\props_antiquity\roofs\cambodian_roof_corner_inner.mdl
models\props_antiquity\roofs\cambodian_roof_corner_outer.mdl
models\props_antiquity\roofs\cambodian_roof_short_corner_inner.mdl
models\props_antiquity\roofs\cambodian_roof_short_corner_outer.mdl
models\props_antiquity\roofs\cambodian_roof_short_straight_128.mdl
models\props_antiquity\roofs\cambodian_roof_short_straight_256.mdl
models\props_antiquity\roofs\cambodian_roof_short_straight_64.mdl
models\props_antiquity\roofs\cambodian_roof_straight_128.mdl
models\props_antiquity\roofs\cambodian_roof_straight_256.mdl
models\props_antiquity\roofs\cambodian_roof_straight_64.mdl
models\props_antiquity\roofs\cambodian_roof_straight_256_damaged01.mdl
models\props_antiquity\roofs\cambodian_roof_straight_256_damaged02.mdl

models\props_antiquity\rubble\cambodian_blocks01.mdl
models\props_antiquity\rubble\cambodian_blocks01b.mdl
models\props_antiquity\rubble\cambodian_doorframe_pieces.mdl
models\props_antiquity\rubble\forest_rock006a.mdl
models\props_antiquity\rubble\forest_rock006b.mdl
models\props_antiquity\rubble\forest_rock006c.mdl
models\props_antiquity\rubble\broken_walkway_endcap.mdl
models\props_antiquity\rubble\broken_walkway_scattered_tiles.mdl
models\props_antiquity\rubble\broken_wall_edge_128h01.mdl
models\props_antiquity\rubble\broken_wall_edge_128h02.mdl
models\props_antiquity\rubble\broken_wall_edge_224h.mdl
models\props_antiquity\rubble\broken_wall_edge_256h.mdl

models\props_antiquity\skybox\banyan_tree001a.mdl
models\props_antiquity\skybox\banyan_tree002a.mdl
models\props_antiquity\skybox\banyan_tree003a.mdl
models\props_antiquity\skybox\banyan_tree_large001.mdl
models\props_antiquity\skybox\banyan_tree_large002.mdl
models\props_antiquity\skybox\banyan_tree_mid_hero001.mdl
models\props_antiquity\skybox\bush001.mdl
models\props_antiquity\skybox\bush001b.mdl
models\props_antiquity\skybox\bush002.mdl
models\props_antiquity\skybox\bush002b.mdl
models\props_antiquity\skybox\bush003.mdl
models\props_antiquity\skybox\bush003b.mdl
models\props_antiquity\skybox\bush004.mdl
models\props_antiquity\skybox\bush004b.mdl
models\props_antiquity\skycards_jungle256bump
models\props_antiquity\skycards_jungle256dip

models\props_antiquity\stairs\spytech_short_support_112h.mdl
models\props_antiquity\stairs\spytech_short_support_80h.mdl
models\props_antiquity\stairs\spytech_stairs_128x112.mdl
models\props_antiquity\stairs\spytech_stairs_128x156.mdl
models\props_antiquity\stairs\spytech_stairs_128x76.mdl
models\props_antiquity\stairs\spytech_stairs_32x160.mdl
models\props_antiquity\stairs\spytech_stairs_64x240.mdl
models\props_antiquity\stairs\spytech_stairs_64x48.mdl
models\props_antiquity\stairs\spytech_stairs_88x160.mdl
models\props_antiquity\stairs\spytech_stairs_96x156.mdl

models\props_antiquity\stairs\standalone_stairs_128x128.mdl
models\props_antiquity\stairs\standalone_stairs_128x192a.mdl
models\props_antiquity\stairs\standalone_stairs_128x192b.mdl
models\props_antiquity\stairs\standalone_stairs_192x128.mdl
models\props_antiquity\stairs\standalone_stairs_192x192.mdl
models\props_antiquity\stairs\standalone_stairs_32x128a.mdl
models\props_antiquity\stairs\standalone_stairs_32x128b.mdl
models\props_antiquity\stairs\standalone_stairs_32x192a.mdl
models\props_antiquity\stairs\standalone_stairs_32x192b.mdl
models\props_antiquity\stairs\standalone_stairs_64x128.mdl
models\props_antiquity\stairs\standalone_stairs_64x192a.mdl
models\props_antiquity\stairs\standalone_stairs_64x192b.mdl
models\props_antiquity\stairs\standalone_stairs_96x128.mdl

models\props_antiquity\stairs\wooden_stairs_136x120.mdl
models\props_antiquity\stairs\wooden_stairs_136x96.mdl
models\props_antiquity\stairs\wooden_stairs_32x128.mdl
models\props_antiquity\stairs\wooden_stairs_32x96.mdl
models\props_antiquity\stairs\wooden_stairs_88x112.mdl
models\props_antiquity\stairs\wooden_stairs_88x160.mdl

models\props_antiquity\statues\cambodian_buddha_face01.mdl
models\props_antiquity\statues\cambodian_buddha_face02.mdl

models\props_antiquity\stonework\cambodian_column001a_128hu.mdl
models\props_antiquity\stonework\cambodian_column001a_168hu.mdl
models\props_antiquity\stonework\cambodian_column001a_192hu.mdl

models\props_antiquity\walls\cambodian_courtyard_corner.mdl
models\props_antiquity\walls\cambodian_courtyard_corner_inner.mdl
models\props_antiquity\walls\cambodian_courtyard_low_corner.mdl
models\props_antiquity\walls\cambodian_courtyard_low_corner_inner.mdl
models\props_antiquity\walls\cambodian_courtyard_low_stairs_a.mdl
models\props_antiquity\walls\cambodian_courtyard_low_stairs_b.mdl
models\props_antiquity\walls\cambodian_courtyard_low_straight_128.mdl
models\props_antiquity\walls\cambodian_courtyard_low_straight_64.mdl
models\props_antiquity\walls\cambodian_courtyard_stairs_a.mdl
models\props_antiquity\walls\cambodian_courtyard_stairs_b.mdl
models\props_antiquity\walls\cambodian_courtyard_straight_128.mdl
models\props_antiquity\walls\cambodian_courtyard_straight_256.mdl
models\props_antiquity\walls\cambodian_courtyard_straight_64.mdl
models\props_antiquity\walls\cambodian_facade001_256.mdl
models\props_antiquity\walls\cambodian_facade001_64.mdl
models\props_antiquity\walls\cambodian_facade001_corner.mdl
models\props_antiquity\walls\cambodian_facade001_corner_inner.mdl
models\props_antiquity\walls\cambodian_facade001a.mdl
models\props_antiquity\walls\cambodian_facade001b.mdl
models\props_antiquity\walls\cambodian_facade001c.mdl
models\props_antiquity\walls\cambodian_facade_windowed001_256.mdl
models\props_antiquity\walls\cambodian_facade_windowed001_64.mdl
models\props_antiquity\walls\cambodian_facade_windowed001a.mdl
models\props_antiquity\walls\cambodian_facade_windowed001b.mdl
models\props_antiquity\walls\cambodian_facade_windowed001c.mdl
models\props_antiquity\walls\cambodian_facade_windowed001d.mdl
models\props_antiquity\walls\cambodian_top_facade001_corner.mdl
models\props_antiquity\walls\cambodian_top_facade001_corner_inner.mdl
models\props_antiquity\walls\cambodian_top_facade001a.mdl
models\props_antiquity\walls\cambodian_top_facade001b.mdl
models\props_antiquity\walls\cambodian_top_facade001c.mdl
models\props_antiquity\walls\cambodian_top_facade001c_64.mdl
models\props_antiquity\walls\cambodian_wall_column01a.mdl
models\props_antiquity\walls\cambodian_wall_column01b.mdl
models\props_antiquity\walls\cambodian_wall_column_corner01a.mdl
models\props_antiquity\walls\cambodian_wall_column_corner01b.mdl
models\props_antiquity\walls\cambodian_wall_windowed_corner_inner.mdl

props_antiquity04.jpg


TEXTURES:

materials\cp_antiquity\ruins\blendcourtyardtoconcrete001.vmt
materials\cp_antiquity\ruins\blendcourtyardtocourtyarddark01.vmt
materials\cp_antiquity\ruins\blendcourtyardtograss001.vmt
materials\cp_antiquity\ruins\blendcourtyardtoground009.vmt
materials\cp_antiquity\ruins\blendcourtyardtoground009.vmt
materials\cp_antiquity\ruins\blendground009tograss07.vmt
materials\cp_antiquity\ruins\blendground009toground010.vmt
materials\cp_antiquity\ruins\blendground010torubble.vmt
materials\cp_antiquity\ruins\blendground010torubble_grey.vmt
materials\cp_antiquity\ruins\blendgroundtoconcrete.vmt
materials\cp_antiquity\ruins\blendgroundtorubble.vmt
materials\cp_antiquity\ruins\blendgroundtorubble_grey.vmt
materials\cp_antiquity\ruins\courtyard_concrete01.vmt
materials\cp_antiquity\ruins\courtyard_concrete01.vtf
materials\cp_antiquity\ruins\courtyard_floor.vmt
materials\cp_antiquity\ruins\courtyard_floor.vtf
materials\cp_antiquity\ruins\courtyard_floor_blendmask.vtf
materials\cp_antiquity\ruins\courtyard_floor_dark.vmt
materials\cp_antiquity\ruins\courtyard_floor_dark.vtf
materials\cp_antiquity\ruins\courtyard_floor_normal-ssbump.vtf
materials\cp_antiquity\ruins\courtyard_floor_normal.vtf
materials\cp_antiquity\ruins\ruins_facade_wall001.vmt
materials\cp_antiquity\ruins\ruins_facade_wall001.vtf
materials\cp_antiquity\ruins\ruins_facade_wall001_normal.vtf
materials\cp_antiquity\ruins\ruins_facade_wall002.vmt
materials\cp_antiquity\ruins\ruins_facade_wall002.vtf
materials\cp_antiquity\ruins\ruins_wall001-ssbump.vmt
materials\cp_antiquity\ruins\ruins_wall001.vmt
materials\cp_antiquity\ruins\ruins_wall001.vtf
materials\cp_antiquity\ruins\ruins_wall001_normal-ssbump.vtf
materials\cp_antiquity\ruins\ruins_wall001_normal.vtf
materials\cp_antiquity\ruins\ruins_wall002-ssbump.vmt
materials\cp_antiquity\ruins\ruins_wall002.vmt
materials\cp_antiquity\ruins\ruins_wall002.vtf
materials\cp_antiquity\ruins\ruins_wall_flat001.vmt
materials\cp_antiquity\ruins\ruins_wall_flat001b.vmt
materials\cp_antiquity\ruins\ruins_wall_flat002.vmt
materials\cp_antiquity\ruins\ruins_wall_flat002b.vmt
materials\cp_antiquity\ruins\ruins_wall_skinny01.vmt
materials\cp_antiquity\ruins\ruins_wall_skinny01b.vmt
materials\cp_antiquity\ruins\ruins_wall_skinny02.vmt
materials\cp_antiquity\ruins\ruins_wall_skinny02b.vmt
materials\cp_antiquity\ruins\ruins_wall_skinny03.vmt
materials\cp_antiquity\ruins\ruins_wall_skinny04.vmt
materials\cp_antiquity\ruins\ruins_wall_windowed001.vmt
materials\cp_antiquity\ruins\ruins_wall_windowed002.vmt
materials\cp_antiquity\wood\wood_end_piece001.vmt
materials\cp_antiquity\wood\wood_end_piece_bridge001.vmt

PARTICLES:

None

props_antiquity03.jpg
Author
EArkham
Downloads
1,110
Views
1,110
First release
Last update
Category
Models
Rating
5.00 star(s) 1 ratings

More downloads from EArkham

Latest updates

  1. Mostly Fixes, Minor Additions

    Changes: Fixed the railings on spytech staircase 88x160 Fixed broken blendmask in blendcourtyardtograss Fixed incorrect normals on ruins_wall textures Added tooltextures for blends Fixed skybox banyan trees so they don't make CompilePal choke on...
  2. Moooooar stuff than you know Wat to do with

    Adding a bunch of stuff I made to get Antiquity ready for the workshop. Includes skybox trees, bushes, more textures, more props, etc. Also a large number of stone and spytech stairs. Stone stairs are reskins of the ones I made for the Mayan...
  3. Updated trees & foliage, now it's like a real jungle

    Added: models\props_antiquity\foliage\banyan_tree001a.mdl models\props_antiquity\foliage\banyan_tree001a_foliage.mdl models\props_antiquity\foliage\banyan_tree001b.mdl models\props_antiquity\foliage\banyan_tree001b_foliage.mdl...

Latest reviews

Banyan trees are such gorgeous & versatile models. The ruin textures were really great too.