Anglegrind

Anglegrind a11

  • Guess what, another mid rework.
  • Reworked mid area (yet again).
  • Tweaked the cover around the point and lowered it slightly.
  • Closed off one half of the ground floor entrance.
  • Added a dropdown window entrance above the balcony areas indoors.
  • Fixed terrain trap in front of both spawns.
  • Altered the timing of train gate opening and closing.
  • Altered yard area a bit.
  • Added observer points.
  • Widened the pathway from spawns to prevent players getting funneled into one route.
  • Fixed train sound being audible across the map.
  • Fixed a few clipping issues.
  • Redesigned mid area.
  • Minor fixes to various issues.
  • Fixed incorrect spawns for RED team.
  • Changed medium healthpacks near the point to small ones.