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Guess what, another mid rework.
Reworked mid area (yet again).
Tweaked the cover around the point and lowered it slightly.
Closed off one half of the ground floor entrance.
Added a dropdown window entrance above the balcony areas indoors.
Fixed terrain trap in front of both spawns.
Altered the timing of train gate opening and closing.
Altered yard area a bit.
Added observer points.
Widened the pathway from spawns to prevent players getting funneled into one route.
Fixed train sound being audible across the map.
Fixed a few clipping issues.
Redesigned mid area.
Minor fixes to various issues.
Fixed incorrect spawns for RED team.
Changed medium healthpacks near the point to small ones.