Amaryllis

Amaryllis b2

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Amaryllis b2

A facility deep in the jungle

Made for the payload checklist contest.

Featuring:
1. Payload crossing over it's own path
2. Payload goes underground for 1000 units
3. Payload goes straight for 1500 units
4. Payload crosses hazard
5. Ledge 256 units in height


Any and all feedback welcome

Credits:
fuzzymellow
- jungle grass textures
- jungle rock wall textures
- detail sprites

JPRAS
- models\props_temple\bush_fern_1/2/3

Vlek + JPRAS
- models\props_temple\ground_flower
- models\props_temple\ground_plant

EArkham
- models\props_antiquity\skycards_jungle256dip

swamp pack - cable/rope.vmt
Author
dotmd
Downloads
1,547
Views
1,547
First release
Last update
Category
Payload

More downloads from dotmd

Latest updates

  1. snap

    - Extended setup time to 80 seconds (from 60) - At last, widened the space around the side entrance (right side from blu's perspective) - Put a cliff in the middle of the water so you can't see across the map anymore. I'd prefer it if you could...
  2. munch

    sure beta why not. Been working on it a lot since the last version so might miss some minor changes, but it's mostly just cosmetic stuff. I've tried to optimise some parts of the map better but I'm worried that some people might still get low fps...
  3. eat bridge

    - Added an alternate route for Blu to bypass the bridge. It's designed to be a one way route for blu as I don't want red to easily be able to flank their spawn but jumping classes (including scout) can get up there. - Redid the supports on the...