a25 Changelog:
General:
-Added no-build to open windows, no more shenanigans
A:
-Changed the side building on A point, giving more room to maneuver and because I didn't like the way it led up to the upper balcony overlooking A-B connector
B:
-Fixed the cart getting stuck on the turntable on rollback
-Changed upper Red health pack to small, making the red choke weaker
-Changed cubby Health pack on the choke to a medium, making the blu push stronger
C:
-Changed the slide flank, now it's a staircase, no more weird dead end for Red
-the Door leading to C on Blu's forward spawn stays unlocked after after C is capped, letting Engi's grab their stuff
D:
-Fixed missing collision on Barrier props, oops