DynCP Abyss B81 TWO

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DynCP Abyss B81 TWO

Deep beneath the sea, a battle awaits

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Blade x64
First release
Last update
Symmetrical CP
5.00 star(s) 5 ratings

More downloads from Blade x64

Latest updates

  1. Minor Update

    If you miss the second point now you really need to be more observant. Made a few more minor changes. There's always 66 particle system activated. In some areas, the number goes up to 69. Is having that much particle system activated normal...
  2. Optimization and confusion

    I stole things, hid second, and placed three props that made it Mayann themed.
  3. Abyss is getting there

    I made it more pretty. Did some gameplay changes I don't care to remember right now.

Latest reviews

map i real play on pub it look like it can be in tf2 timeline
The custom assets of this map are beautiful and the design looks realy nice.
Beatiful design, reminds me a lot of Half-Life, really nice 3d skybox used
This map looks AWESOME! One problem is between the 2nd and last cap near a staircase there is an area where you can hide easily. I recommend putting some props there to prevent this. It also feels very cramped in the second point. I would be nice if the point was moved to the platform above it and the room below be a health pack/ammo room. One bug that i found involved the huge wall with a glass top near the middle point. On the red side when i rocketjumped straight up against the wall and turned to the left and pressed w and d i got stuck against it. I can supply you with a demo showing the bug if you ask me (steam msg is best) This map is going places! Keep up the fantastic work!
Such a nice design :)