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2s_Pluper a4

Two point Koth map

IMPORTANT NOTE : Because of personnal reasons, i decided to do my 72h Jam earlier, this means instead of participating from August 2nd, 2019 at 6 PM GMT to August 5th, 2019, 6 PM GMT i participate from the 23rd of july at 6am GMT to the 26th 6am GMT. After my personnal deadline (26th 6am GMT) i won't be updating until the showcase is made public.
Update : The showcase is up, but that doesn't mean i will keep working on the map instantly, i'm putting this map on hold, and i'm letting myself work on piperock, yes, i know what's next for this map, but i prioritize other projects.

This map is a koth/cp hybrid using saph's 2S. This map is small to "compensate" for the gamemode. This map might be tested if possible to fix any issues.
Author
AlexEatDonut
Downloads
645
Views
645
First release
Last update
Category
Previous 72hr Entries

More downloads from AlexEatDonut

Latest updates

  1. Changed Gamemode Prefab

    From small biscuit's 2Koth prefab to saph's 2S prefab, because people are whining yet again about the gamemode. Yes, 2S was used at the start, i made one simple change from the original : points don't take an eternity to cap.
  2. Small Changes

    Added an explanation "board" in spawn Added a useless "map made by" overlay in spawns Made the lower entry to A higher to allow attacker to have less of an advantage thus theoretically improving the flow of the point between teams B is unchanged...
  3. Overall Changes

    Added courtyards from spawn to B and from A to B Changed the gamemode from 2S to 2koth This means the points are faster to cap and time ticks when both points are capped Lowered A Added a pack under A

Latest reviews

There is enough space to apply each class. Variation of control points is interesting. Nice map.
A little barren, but fun gameplay wise!