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KotH steelworks b1

Aksel

L1: Registered
Jul 23, 2015
8
1
Last two screenshots are outdated!

A reconstruction of the second map I started. Similar in design to Viaduct and Arctic with Coalplant's theme (eventually).

Important Notes:
- All lighting is temporary!
- If testing, please turn off random crits.
 
Last edited:

Aksel

L1: Registered
Jul 23, 2015
8
1
Hey, i did check your map.

- Red spawn resupply lockers don't work.

Seems like you did not clip these. (Blu area has the clipping on these spots.)

Fixed!
Not sure how the clip brushes were deleted when I mirrored it, oh well.
Thanks!
 

Aksel

L1: Registered
Jul 23, 2015
8
1
a2 is out!

- Removed some doors
- Reduced the size of open areas
- Rebuilt Spawn-to-Point building
- Removed part of the underground flank
- Opened up the bridge connector
- Displaced some ground
- Added a little bit of texture
- Adjusted lighting
- Added some Hint brushes to (hopefully) increase fps
- Adjusted the position of some health and ammo packs
- Some health packs now have team-colored overlays under them
 

Aksel

L1: Registered
Jul 23, 2015
8
1
Fixed the displacement issue!

a2fix (7/28/2015)
- Fixed players getting caught on certain displaced areas
- Adjusted a few textures
- Lowered cap time (now 10 seconds)