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Texture sand?

Discussion in 'Models & Textures' started by Pink_Panther, Jan 13, 2009.

  1. Pink_Panther

    Pink_Panther L3: Member

    Messages:
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    Positive Ratings:
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    Unfortunatly I really need a tan colored sand texture that looks decent. The only ones in the defaults are 'sandfloor010a' (blackish color), 'ground_06' (pinkish), and 'dirtground001' (good color, but grainy).

    This is definatly when I miss the ease of textures with HL1. get an texture of the net, put it in a wad, incorporate it into the bsp on compile.

    Anyone out there have one or know of a good tutorial on how to make them for HL2?


    Phil

    [moderator merge]

    Well, i ripped the 'nature/sandfloor010a' out of the HL2 folder. Converted it to greyscale with Irfranview, opened it with Wally (for those that remember it) and modified the color pallete a few times to see what I could get out of it. Overall, there are 6 tanish colored variations.

    Enjoy.

    http://www.pinksrealm.com/files/tan_sandfloor010.zip

    [​IMG]

    (yea, i know i stole their image. im very very naughty)
     
    Last edited by a moderator: May 18, 2009
  2. Zeewier

    Zeewier L9: Fashionable Member

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    Try Photoshop

    It's very easy to change a color of an image with PS :)
     
  3. Spike

    Spike L10: Glamorous Member

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    I'm making a tropical map with a beach and the TF2 ground texture looks very well. Here's a pic:

    [​IMG]
     
  4. Pink_Panther

    Pink_Panther L3: Member

    Messages:
    129
    Positive Ratings:
    45
    i was going for a desert feel. so it needed to be a little 'sun bleached'. also, because there was so much of that texture, the grainyness really got harsh. Plus i found that it was too colorful for what I was going for.

    and, thats a very pretty map your making there.