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Model [REQUEST] Track Straights without Ties

Discussion in 'Models & Textures' started by Psy, Jul 27, 2009.

  1. Psy

    aa Psy The Imp Queen

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    I have a simple request. Simply both track straights (track_straight_128 and track_straight_256) without the ties in between. I will love you forever. Danke.
     
    Last edited: Jul 29, 2009
  2. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    Even I could use those for my own map I can do it.
     
  3. Rexy

    aa Rexy The Kwisatz Haderach

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    This can be done (I get home tomorrow) but a fair warning is that the ties constitute for at least half of the height of the model--meaning that the resulting product would either not match the tracks previous, or they would float (since they are missing the base ties).

    I could do something like what I did for zig, which was to make the straights twice the height as normal (so they were just as tall in units as the stock models). Otherwise you'll be having to compensate for inconsistencies. Let me know what you think, and I'll get to work on these as soon as I can.
     
  4. Psy

    aa Psy The Imp Queen

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    Couldn't you just offset the origin of the model without ties so it matches perfectly with the normal tracks?
     
  5. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    well I guess im not doing it now <___<; Way to go and steal my thunder.
     
  6. Rexy

    aa Rexy The Kwisatz Haderach

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    You could, but then the model would appear to float...half of the height of the model is the ties, after all. Remove the ties, and there's nothing underneath.
     
  7. Psy

    aa Psy The Imp Queen

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    Ah right. If you could extend the rail so it goes all the way down to the bottom of the existing model then that would be great.
     
  8. YM

    aa YM LVL100 YM

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    ties, you mean the sleepers?
     
  9. Psy

    aa Psy The Imp Queen

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    Yep. :p
     
  10. III_Demon

    III_Demon L2: Junior Member

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    i already did it, i just didnt get it packaged up and uploaded, because i'm lazy. gimme a while and i'll update my track pieces.
     
    • Thanks Thanks x 1
  11. Rexy

    aa Rexy The Kwisatz Haderach

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    Demon, did you update? Curious--wondering if I should move to another project or fill this one.
     
  12. Mexican Apple Thief

    Mexican Apple Thief L3: Junior Member<br>LEAD FARMER

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    That would like kinda weird. Just raise the ground in the section where the tracks change.
     
  13. Rexy

    aa Rexy The Kwisatz Haderach

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    Alternatively, I could also create a specific model to custom fit onto the existing stock model, so that the rails do a quick downward bend until they lay flat on the ground (and of course, I'd make them in both unit sizes, 4 models, 2 of which would be connectors).
     
  14. Rexy

    aa Rexy The Kwisatz Haderach

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    Ok, so here's what I did:

    3 models, 1x64 unit connector model, 1x128 unit sleeperless model, and 1x256 unit sleeperless model. All models use the stock skins and use the team specific skins.

    [​IMG]

    You'll probably have to alter the height of the track_path entities to make it more believable.

    Download:
    http://forums.tf2maps.net/downloads.php?do=file&id=2053

    Update the top!
     
    • Thanks Thanks x 1
  15. Psy

    aa Psy The Imp Queen

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    Excellent. Thanks a lot. :)