koth_wolffang_a2

KotH koth_wolffang_a2 A 4.5

Aquadango

L2: Junior Member
May 21, 2016
93
94
koth_wolffang_a1 - A simple koth map based on the viaduct formula

So this map has been an experiment more so on my mapping capabilities.
I aimed for this map to be competitive.
Leave any feed back that you like.

Side Note: My first ever TF2 map I have ever made.
 

Aquadango

L2: Junior Member
May 21, 2016
93
94
Is the skybox just a big box?
No, i made it the perimeter of the layout. The screenshot is just from me flying up with no clip.
Btw I didn't just put a box around the map. I optimized the skybox.
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
Alright then. The layout is interesting, but seems a little odd to have 2 fences and 2 rocks in the cap area imo.
 

Aquadango

L2: Junior Member
May 21, 2016
93
94
Alright then. The layout is interesting, but seems a little odd to have 2 fences and 2 rocks in the cap area imo.
I don't know how it'll play out until I get into a gameday. Hopefully their will be one soon.
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
You don't have to type the whole filename in the name of the map. There are different fields tracking gamemode and version. No big deal tho
 

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
Alright then. The layout is interesting, but seems a little odd to have 2 fences and 2 rocks in the cap area imo.
Not to imply that "it's ok because valve did it" but Viaduct also has rocks and fences around the point
 

Aquadango

L2: Junior Member
May 21, 2016
93
94
-Revamped the paths to the CP
-CP is now a more fightable area
-Snipernest are nerfed
-Size of the map reduced
-Change Full Health/Ammo to meduim
-Clipping on stairs
-Mid building can be jumped over with explosives
-More height variation

Side Note: Thanks to all the feedback from you guys it helped a lot.
Also thank you to Muddy for being patient with me!

Read the rest of this update entry...
 

Muddy

Muddy
aa
Sep 5, 2014
2,574
4,592
From the pictures, why are there snow trees when you have a summer type skybox? It looks weird to me.
The combination works imo. And it's a nice change from that one mountainy skybox that every sodding snowy map has.