Model Kangaroo Cutout 1.0

Made by Rexy

  1. Rexy

    aa Rexy The Kwisatz Haderach

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    Kangaroo Cutout

    Release: Nov 16, 2009
    Author: Meshes, LOD models, and collision meshes by Alex Kreeger. Textures modified from Valve Software's textures and original textures.
    E-mail: Kreeger242@live.missouristate.edu
    Version: 1.0.0

    This archive contains the following:

    *1 Texture
    *1 Mesh
    *1 Collision Mesh
    *1 LOD models (for optimum performance)

    Model specifications:

    *kangaroo - 826 Triangles @ LOD 0, 412 @ LOD 1

    Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install.

    You are free to use this model as long as you credit me in your map release.

    **YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.

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  2. Jack Riguel

    Jack Riguel L10: Glamorous Member

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    Awesome work, mate!
     
  3. Freyja

    aa Freyja Creating visual gameplay since 2007

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  4. Rexy

    aa Rexy The Kwisatz Haderach

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    I love you too.
     
  5. Owlruler

    Owlruler L12: Fabulous Member

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    Now make the speech bubble model and we're finished.
     
  6. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    i think you can afford a little more detail than that on the tones. Think of the crocodile, and obviously the cow. It's all photoshopy at the moment.
     
  7. Acumen

    aa Acumen Annoyer

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    lovin it :D
    "mate" is a cool word - crocodile hunter \o/
     
  8. Rexy

    aa Rexy The Kwisatz Haderach

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    [​IMG]

    I think if anything, the kangaroo could use a little less detail, no?
     
  9. Rasputin

    Rasputin L3: Member

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    I'd agree.
     
  10. The Gentlemanne

    The Gentlemanne L4: Comfortable Member

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    Rexy=Sexy
     
  11. Acumen

    aa Acumen Annoyer

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    yes, i say get rid of the 5-6 diagonal dark brown stripes on the upper and lower stomach - then it's 10/10 stars kangaroo
     
  12. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Amazing :eek:
     
  13. Rexy

    aa Rexy The Kwisatz Haderach

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    How about this one?

    [​IMG]

    Obvious photoshop filter, but it seems to fit much better.
     
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  14. Acumen

    aa Acumen Annoyer

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    i think if you get rid of the smaller colored parts on the stomach (especially slightly above the tail part) you'll be fine. since the cow and crocodile are very hard-colored.
    but i mean, good lord, who would even care since this won't ever be used in an upfront view. just leave it be and call it finished ;)
     
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  15. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    It's silly to make new versions of it as people will forget.
    also it'd be cool if you made an animal cut-out pack :)
     
  16. Lancey

    aa Lancey Currently On: ?????

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    Why would people forget?
     
  17. Rexy

    aa Rexy The Kwisatz Haderach

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    This model can totally be used up front...I made it with a collision mesh and LOD view models...hell, I'm tempted to compile it so it will work as a physics props. That would do it. Or fragment it so it breaks when shot. So many things to try!
     
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  18. Freyja

    aa Freyja Creating visual gameplay since 2007

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    I actually like the first skin you made, but hey. Choices are always good.
     
  19. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    My point was not that it was 'wasn't detailed' but that is was all photoshopy with those default PS paint brushes on medium opacity. By "increasing detail" i meant what you came out with there with the cutout filter, harder lines like what the cow and crocodile have.
     
  20. StoneFrog

    StoneFrog L6: Sharp Member

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    I have a friend named Kangaroo. You, sir, deserve a medal.