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How to watch OR Record a Demo TF2

Discussion in 'Team Fortress 2 Talk' started by DJive, Mar 31, 2008.

  1. DJive

    aa DJive AdministratorCake or Death?

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    How to watch recorded TF2 demo files Or Record a demo TF2
    Team Fortress 2
    DJive

    Recording a demo:
    To record a demo press the tilde "~" key to go into console. Then type "record NAME" to start recording the demo. To stop the demo go back into console and type "stop" to stop recording the demo.

    Locating the demo:
    To locate the demo you recorded or to place a demo file you just downloaded you'll need to go into the tf folder of team fortress 2. Go to "C:\Program Files\Steam\steamapps\Login Name\team fortress 2\tf"
    .dem is the extension of the recorded demo.

    Playback demo:
    To watch the demo go into console by pressing the tilde "~" key on your keyboard. Then type "Playdemo NAME" to watch the demo you recorded or downloaded.

    Playback Control:
    When you are watching the demo hit "SHIFT+F2" to toggle on/off the demo control player. This will allow you to do basics such as fastforward/rewind, skip, stop, start. Also it will allow you to add texts, sounds etc for more advanced publishings.

    ---

    This was made for anyone who was lost on what to do with all the gameday demos like myself who didnt want to ask =p
     
    KubeKing, Aman, FrostHoneyJuice and 2 others thanked this.
  2. Narkissus

    Narkissus L5: Dapper Member

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    One thing though, were to place the demo you downloaded.

    EDIT: Nvm, i cant read.
     
  3. JohnnyRebel

    JohnnyRebel L1: Registered

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    What about converting it to a video file?
     
  4. R3dRuM

    R3dRuM L6: Sharp Member

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    should have done it for my map on gamedaY! FUNCK
     
  5. MadMonkey

    MadMonkey L1: Registered

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    Wow, this is very cool. Never knew about it before, I hope I can put it to use.
     
  6. The Scientist

    The Scientist L1: Registered

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    It's been asked, but is there a way you can convert it to video format?
     
  7. DJive

    aa DJive AdministratorCake or Death?

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    from doing a lot of searching.

    No, no direct program to convert it because .dem technically is not a Video file.

    Closest way i've seen and read is play the demo and capture it will FRAPS or another video capture program.
     
  8. Paria

    Paria L4: Comfortable Member

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    actually i think there is a method, in quake 3 the prefered method was to dump each frame as a screenshot and then use something like virtualdub to create the movie, personaly i've got a registered version of fraps so i'm lazy and just playback the demo and record from there,

    but for anyone interested on the process you can have a read of,

    http://developer.valvesoftware.com/wiki/Demo_Video_Creation

    basically the game will screenshot each frame for you - so its gonna use ALOT of hd space = and then there are a multitude of programs the best free one being virtualdub where you can make it into a movie - change format etc etc.
     
  9. YM

    aa YM LVL100 YM

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    theres no way to detatch the camera from the player once its recorded is there?
     
  10. Jazz

    Jazz L5: Dapper Member

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    http://forums.facepunchstudios.com/showthread.php?t=148196

    This may be written for Counter Strike, but it works for TF2 as well.
     
  11. Paria

    Paria L4: Comfortable Member

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    ive only briefly messed around with the demoui and only touched briefly on the smoothing options - i posted a flyby of my map in the wip forum using it.

    Although they are other commands listed here

    http://developer.valvesoftware.com/wiki/Demo_Recording_Tools

    which i havent tried yet, i think it is possible using the Spline angles and spline origin settings.
     
  12. TheBladeRoden

    TheBladeRoden L7: Fancy Member

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    There's always Source TV
     
  13. VelvetFistIronGlove

    aa VelvetFistIronGlove

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    As far as I know there isn't, unless you're recording SourceTV.
     
  14. l3eeron

    l3eeron L8: Fancy Shmancy Member

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    OK guys here's the info you need:

    Source SDK docs page on demo recording tools
    http://developer.valvesoftware.com/wiki/Demo_Recording_Tools

    I make videos of TF2 all the time. You need fraps (or equivalent).

    Yes, you can move around in demo play back. Use the drive tool. Also, you can get into 3rd person view for some cool angles. The drive tool is really quirky though, your player model will still do the things you did during the recording of the demo. So if you record a demo and plan on using the drive tool to move around, make sure you don't die, even in drive mode, you'll be sent back to spawn.

    Here's the short of the long:

    - Record demo
    - Start Fraps
    - Open TF2 and adjust video and screen settings (cl_drawhud 0, r_drawviewmodel 0, resolution, etc etc)
    - Start demo, hit Fraps hot key to start recording
    - Edit videos in Windows Movie Maker and output at high quality.
    - Upload to youtube
    - Profit


    here's a couple examples I did...

    In the first video, I used the drive tool along with a slight drop in speed to acheive the smooth fly over.

    In the second video, again, used the drive tool move around and capture certain events.

    [ame="http://www.youtube.com/watch?v=fLc1UeFMWug"]YouTube - ctf_avantiville preview[/ame]
    [ame="http://www.youtube.com/watch?v=19A5LeaRW7I"]YouTube - eVa Fun Night II[/ame]

    Ill write up a detailed tutorial, its pretty easy. Just need to use the right settings on stuff.
     
    Last edited: Apr 2, 2008
  15. Paria

    Paria L4: Comfortable Member

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    personally i'd always record the flyby type demos in spectator mode, there is a console command that slows the "spec camera movement speed" down so its easier to navigate around your map without flying through the walls :d, i just checked the avanti vid - and it would benefit from using the smoothing options afterwards for a really clean flyby effect.

    when im remember exactly what the console command for slowing the spectator free look cam down i'll post it :/
     
    Last edited: Apr 2, 2008
  16. Colt Seavers

    Colt Seavers L6: Sharp Member

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    there are options to have up to 5 spectators able to act as cameramen for the source tv demo recorded serverside. with a source tv demo off the server operator you can view all player angles, all cameramen shots and in freeview.

    before the next game day, remind me to enable this for the server and i'll post up the files afterwards.
     
  17. YM

    aa YM LVL100 YM

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    I think you can use drive mode, not sure how its done but I saw something for counterstrike where they placed cameras all over the place to get a multi-angle shot of their 'tripple-nade-kill' so I can't imagine why the demo tools would be less advanced for TF2 than CSS
     
  18. l3eeron

    l3eeron L8: Fancy Shmancy Member

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    I have not learned the smoothing tool. I started messin with it, and couldn't figure it out. My way to do the fly over was not the "correct" way. The correct way is to plot out a path in the smooth tool, but I couldn't tell you how! :D
     
  19. Paria

    Paria L4: Comfortable Member

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    yeah i only messed a little with it in

    [ame="http://www.youtube.com/watch?v=AhOcu4bdcVQ"]YouTube - TF2 - CTF Geothermal b1 fly-thru[/ame]

    thats just basically me naviagting through the level in 1 pass - using a slowed down spectator cam - and then just using the automatic settings from the smoothing to help tidy up my shoddy camera work - quality is kinda poor but i didnt feel like uploading a big file to youtube - uk adsl uploads ftw :D
     
  20. Colt Seavers

    Colt Seavers L6: Sharp Member

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    we have a whole section filled with video tutorials guys if you want to know more ;) And the multi angle thing is easy with server side source tv demos - cos they include EVERY angle :cool:
    http://coltsplayground.net/viewforum.php?f=47