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How does one go about making a no build area?

Discussion in 'Mapping Questions & Discussion' started by that1guy112, Jan 1, 2010.

  1. that1guy112

    that1guy112 L1: Registered

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    I'm working on my first tf2 map, and I have a room in which I need to limit the area in which engineers can build, I'm just not sure how. Does anyone know how to do this?
     
  2. The Political Gamer

    aa The Political Gamer

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    make a brush out at trigger and then tie it to a func_nobuild

    EDIT: I fail at multitasking >.>
     
    Last edited: Jan 1, 2010
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  3. that1guy112

    that1guy112 L1: Registered

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    I can't find func_nobuild in the entities list
     
  4. Impulse

    Impulse L2: Junior Member

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    its not an entity its a brush like making a trigger_capture_area or func_detail
     
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  5. that1guy112

    that1guy112 L1: Registered

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    lol, I haven't done either, its my first map. I made a box brush, went to the texture editor, and applied a trigger texture to it, am I doing it right so far?
     
  6. martijntje

    martijntje L8: Fancy Shmancy Member

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    yes, now select the brush, press control and t at the same time, then you select func_nobuild
     
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  7. that1guy112

    that1guy112 L1: Registered

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    ah, worked perfectly! Thank you very much