CTF ARENA round ends if capture happend

pgfckr

L1: Registered
Nov 27, 2015
12
0
Must be an easy fix but I couldn't find a solution. Is there a way to despawn the flag if the carrier hits a zone without using func_capturezone?
 

henke37

aa
Sep 23, 2011
2,075
515
Or if you just want to block the flag from being put into an area, use a func_respawnroom. Yes, that's the only entry that both dettaches the flag and doesn't kill the carrier.

But if killing the carrier isn't a problem, there is a func_respawnflag entity to combine with trigger_hurt.