Model ControlPoint - Contest Models 2015-08-30

Made by Acumen

  1. Acumen

    aa Acumen Annoyer

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    592
    kk, so i thought i might as well release these few models i did for the cpoint-contest, since i won't have any further use of it probably :D

    The face window frame thing was heavily inspired by the austin powers dr. evil underwater base scene seen here:
    http://images.allmoviephoto.com/2002_Austin_Powers_in_Goldmember/austin_powers_in_goldmember_010.jpg

    The rocks were created some time ago using playmobil aquatic scenery toys as a reference. In my mind i was always figuring that the underwater theme in tf2 should have its own stylized rocks as almost every other tf2 theme does. the grate was just modeled to replace some textured grate-walkway, so it's very specific in size, but maybe someone can put it to use :)

    The round frame can and should probably combined with one of the glass materials in tf2, so you can have some nice seethrough effects :)

    Anyways, that's it for now..

    [​IMG]
     
  2. VelvetFistIronGlove

    aa VelvetFistIronGlove

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    I really liked your rocks, and your windows with rounded corners (were they models or just brushwork?)
     
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  3. Acumen

    aa Acumen Annoyer

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    704
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    592
    the rounded windows were actually just a recycle (90° rotated) from my "porthole models":
    http://forums.tf2maps.net/downloads.php?do=file&id=1663
    [​IMG]

    ah, but now you said it, i made them thicker and duplicated them, so you could use them from both sides. maybe i shall upload them again in the updated way ?
    Cause i learned quite some stuff concerning "modeling props, so mappers can actually use them" within the contest. was sometimes just plain awful to move them and adjust the brushwork accordingly :D
     
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  4. MadMax

    MadMax L1: Registered

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    always seems to excite me when you post up new models, you always hit the nail on the head as they say
     
  5. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    The rocks remind me of quarry from Modern Warfare 2, the windows, situational (especially the Austin Inspired one) but still very cool. Great job Acumen!
     
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  6. Hideous

    Hideous L1: Registered

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    That huge window works sooo well in my map. Thanks, man.
     
  7. Cornish Gamehen

    Cornish Gamehen L1: Registered

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    Anything inspired by Austin Powers gets my thumbs up :p
     
  8. Bob Ross

    Bob Ross L3: Member

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    it could be neat if you made a bunch of walkway pieces that could be assembled into whatever configuration people need.