Model Capture point signs

Discussion in 'Models & Textures' started by Dox, Dec 12, 2007.

  1. Dox

    Dox L8: Fancy Shmancy Member

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    These signs were made to emulate the other metal signs in game, only these ones point to..... Capture points! This pack comes with a blue and a red sign, both pointing left
     
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    Last edited by a moderator: May 18, 2009
  2. Intraman

    Intraman L4: Comfortable Member

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    Yay our first models. Care to post some screens as well?
     
  3. Snipergen

    Snipergen L13: Stunning Member

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    dox does it has reflections, same texture as the exit signs? You should take a look at them to make them match :)

    What do you use for modeling and compiling for source? I use max but it is so complicated and long to export... if i could speed it up i would make more custom stuff.
     
  4. Dox

    Dox L8: Fancy Shmancy Member

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    yeah, might have released this one a little too early, thought me and gnat had it working right... but apparently it does have reflections cause a test map i made of it had a purple "no cubemaps" type hue.
     
  5. Monte H

    Monte H L1: Registered

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    They look very nice, ill be sure to use these in my next map, dox.
     
  6. DJive

    aa DJive Cake or Death?

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    Dox..

    Any chance you can do up a "Red Forward Battlements" "Blue Forward Battlements"

    or just "Forward Battlements" in both red and blue?
     
  7. Doran

    Doran L1: Registered

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    Any chance of a mirrored version of these? (i.e. ones that point right), as they're pretty much perfect for just outside of my spawn room on a map I'm working on.
     
  8. Reanimated

    Reanimated L1: Registered

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    Nice, I was wondering if anyone had made these yet. Please update this thread if you end up making one pointing the other way, I can only use them on half my map at the moment.

    In any case, thanks for contributing your models.

    Edit - After trying these I was unable to view them in model viewer and they were invisible in hammer. Do I need the vvd and vtx files? I only see mdls in the zip.
     
    Last edited: Mar 27, 2008
  9. Dox

    Dox L8: Fancy Shmancy Member

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    I could've sworn I mentioned it, but its gone now, I made these with alot of help from gnat, Im not going to be doing much more modeling requests till I get better, sorry.
     
  10. R3dRuM

    R3dRuM L6: Sharp Member

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    what about right? and normal (without arrows)
     
  11. Dox

    Dox L8: Fancy Shmancy Member

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