1. Hey Guest, welcome to the new forums. Be sure to check out this thread to get all the information you need on the cool new stuff!

Our servers are now running a Steam Workshop rotation, if you'd like your map to be considered for inclusion on our rotation, post in the rotation discussion thread

Or, if you just want to play some of the best community maps the Workshop has to offer, you can join our servers by clicking these links:

Model [(Another) Request] Rooftop snow

Discussion in 'Models & Textures' started by Jonah, Aug 23, 2009.

  1. Jonah

    aa Jonah

    Messages:
    1,094
    Positive Ratings:
    502
    I need some viaduct-style rooftop snow models for snowdrift... Download link leads to a vmf. with all the rooves.
     
  2. Acumen

    aa Acumen Annoyer

    Messages:
    704
    Positive Ratings:
    593
    i guess, i could make you some, but i guess there are others who will be faster with finishing them ^^
     
  3. YM

    aa YM LVL100 YM

    Messages:
    6,953
    Positive Ratings:
    5,385
    hang about, when did i say i wouldnt do them? o_O
     
    • Thanks Thanks x 2
  4. Jonah

    aa Jonah

    Messages:
    1,094
    Positive Ratings:
    502
    Well, you didn't, but you didn't say you would do them either :p
    But if you will, great
     
    Last edited: Aug 23, 2009
  5. FlavorRage

    FlavorRage L4: Comfortable Member

    Messages:
    197
    Positive Ratings:
    57
    What we need is some generic snow mound props :p
     
  6. Rexy

    aa Rexy The Kwisatz Haderach

    Messages:
    1,795
    Positive Ratings:
    2,348
    I think it is becoming especially prudent to have that model/texture request thread there's been talk of...I know it had come down to the idea of "no we won't use it" or "we don't need it", but it seems like it's becoming a important thing.
     
    • Thanks Thanks x 2
  7. Acumen

    aa Acumen Annoyer

    Messages:
    704
    Positive Ratings:
    593
    indeed. i wrote a PM to DJive to give us an updated opinion in the thread you are referring to - he's out of town atm, but he'll reply once he's back, he answered me :)

    it's really unorganized right now, isn't it ?

    edit: Jonah, so Youme makes the models and your request is fullfilled, right ? think you should clear it, so not multiple people make something ^^
     
    Last edited: Aug 23, 2009
  8. Jonah

    aa Jonah

    Messages:
    1,094
    Positive Ratings:
    502
    I think he's making them but I'm still not sure :s
     
  9. YM

    aa YM LVL100 YM

    Messages:
    6,953
    Positive Ratings:
    5,385
    I did try to get one in the mod corner, but it's slow going over there.

    I'm not going make you any snow specifics, I'm going to make a big ol selection of modular and rotatable snow corners and edges so that you can put them on your rooftops. As well as other people's rooftops.
     
    • Thanks Thanks x 2
  10. Rexy

    aa Rexy The Kwisatz Haderach

    Messages:
    1,795
    Positive Ratings:
    2,348
    Can you put on one my rooftop?
     
    • Thanks Thanks x 1
  11. EArkham

    aa EArkham Necromancer

    Messages:
    1,295
    Positive Ratings:
    1,397
    Sorry for the necrobump, but wanted to find out if there was any progress by anyone on the generic/modular roof snow idea. A search only turned up this thread plus a bunch of snow themed maps.

    I'd give it a try myself, but I'm pretty crap at keeping rounded models at low poly. :)

    Thanks,

    Kep
     
  12. Tapp

    Tapp L10: Glamorous Member

    Messages:
    776
    Positive Ratings:
    211
    Couldn't you just use a displacement, and slap on a few icicles?
     
    • Thanks Thanks x 1
  13. Jonah

    aa Jonah

    Messages:
    1,094
    Positive Ratings:
    502
    Yeah well, I don't personally need that anymore, since I decided that it won't be snowing in snowdrift...
    As for the generic snow, youme said he doesn't feel like doing it because it's boring, or something like that.
     
    • Thanks Thanks x 1
  14. EArkham

    aa EArkham Necromancer

    Messages:
    1,295
    Positive Ratings:
    1,397
    Displacements are currently how I'm doing it, yes. Models are just easier to use and place, and look better IMO. Displacements can look 'jagged' in small clumps, even at a power of 4.

    Oh well. Guess I'll give it a try once I get further on the map. Not exactly an emergency or anything.

    Thanks.

    Kep
     
  15. Boylee

    aa Boylee pew pew pew

    Messages:
    1,068
    Positive Ratings:
    630
    If only propper worked for displacements...