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Alien Frenzy

Discussion in 'Games Talk' started by R1ghteous, Apr 27, 2012.

  1. R1ghteous

    R1ghteous L2: Junior Member

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  2. Fr0Z3nR

    aa Fr0Z3nR I do things sometimes.

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    Random questions because I'm a sucker for these types of things.


    When did you start Development?
    How did it get started?
    ... did you have a budget, even though it was free?

    I downloaded the game and will be syncing it to my iPod here soonish.
     
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  3. R1ghteous

    R1ghteous L2: Junior Member

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    The first line of code was written in October. The game was created and balanced in about 3 months.... the real learning curve was getting a graphically inspiring game to play well on mobile devices. Started with a lunch with an indie studio owner who was looking for talent. I pitched an idea and before long we were testing iterations. Our budget was relatively small being a 2 man studio, but the game came out quite nicely.

    We hope to expand Alien Frenzy to include multiplayer and various game modes, but currently we are also shifting some of our focus on a really exciting project that I can best describe as a cross between Garrys Mod and Minecraft.
     
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