A quicker way of 3D modelling?

Discussion in 'Off Topic' started by Micnax, Aug 24, 2009.

  1. Micnax

    aa Micnax L0: Terribly Lazy Mapper

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    [ame="http://www.youtube.com/watch?v=z4obTZV2QEM"]YouTube - VideoTrace - 3D modelling using real video[/ame]

    Saw it on the YouTube front page... and it looks amazing! It could really be helpful for creating models you wouldn't normally get up to, like skybox props and such.
     
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  2. Bslashingu

    Bslashingu L2: Junior Member

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    Hey, I remember this. I was obsessed with it for the longest time, trying to find out how to get it, but it wasn't out yet :(
     
  3. Radaka

    Radaka L7: Fancy Member

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    That's ridiculous, hats off to all the people that created that!
     
  4. Micnax

    aa Micnax L0: Terribly Lazy Mapper

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    What, ALL of your hats?
    T-that's ridiculous, sir!
     
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  5. Terr

    aa Terr Cranky Coder

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    It's not that hard, he's just taking off his bottom hat, the origin coordinates of the rest are parented to it. :p
     
  6. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    Woah. That's amazing.
     
  7. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    its time for a google hunt!
     
  8. The Political Gamer

    aa The Political Gamer

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    Oh my god! Thats is so cool! :O
     
  9. Shadow Tyrant

    Shadow Tyrant L2: Junior Member

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    Oh wow. That is amazing. I must have this.
     
  10. Terr

    aa Terr Cranky Coder

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    They must have some way of coding in the movement of the camera relative to the target, though they don't explain or show it in the video.

    I wonder how they were determining the depth of the car. Notice after they draw their first few vertices, they're already at the correct depth in the scene. Acoustic rangefinding? Paired cameras for stereoscopic view?
     
    Last edited: Aug 25, 2009
  11. Bockagon

    Bockagon L3: Member

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    dude that's awesome!
     
  12. Sel

    Sel Banned

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    Am I the only one noticing the bad faces on the sides of the car, and how the entire front of it looks like it's recently been in a car accident?

    Cool for a rough model to add details to, but the detailing it did by itself looks mediocre at best.

    Can't really say much about the second model it did though, never got close enough to see any detail.
     
    Last edited: Aug 25, 2009
  13. Spike

    Spike L9: Fashionable Member

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    I have to agree, I think it's a very lame way of modeling.
     
  14. Micnax

    aa Micnax L0: Terribly Lazy Mapper

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    Lame, yes, but quicker.

    You could probably output it to Maya/Blender/3Dmax anyway and make it better anyway, using VideoTrace as a basic guide.
     
  15. Sel

    Sel Banned

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    You could, but chances are if you have no idea how to model the basic shape yourself, you're not going to know how to improve what it pumps out for you either.