2cp

  1. Aliester

    Corn a1a

    Title
  2. B!scuit

    Observation A2

    Inspired by a particular microcontest map I made Did a 5hr sprint on the initial idea from 11pm-4am Then came back the next day to add lighting, spawns, pickups, cubemaps, soundscapes etc.
  3. Seacat08

    Double Trouble Rhamkin (Stage 2) A1

    Stage 1 of me and Rhamkin's double trouble entry. It's a 2 staged 2cp attack defense map. This stage is by @Rhamkin Credits: Seacat08 - Stage 1 mapping and detail + custom assets Rhamkin - Stage 2 mapping and detail krazyzark, blaholtzen -Sharkbay crane vig - decker cargo container model
  4. Pigzit

    72hr Jam 2023 Qanaa 72 a1

    Didn't have nearly as much time as I'd have liked this year, so I had to scrap the 3rd point altogether to get it gameplay ready in time. May go back and add the 3rd control point if I find a design I'm happy with before the jam ends. Overall still happy with the map, and had a lot of fun...
  5. joshtrademark

    Parkes A6A

    A 2CP map with a big radio telescope in the middle. This map was inspired by Parkes Observatory, a huge radio telescope in Australia that captured the moon landing. Hope you enjoy my map! Special thanks to Midnite for finding those little errors that could make big problems, I didn't even need...
  6. TrustyGun

    Silageview a2

    Silage, Noun "Fodder prepared by compressing and fermenting green forage crops under anaerobic conditions, usually in a silo." A simple 2CP A/D map with the cp_dustbowl aesthetic.
  7. ArtZ

    Pinerock rc1

    2CP A/D map with an alpine setting. BLU pushes through a staging building to an open A courtyard and after sidewinding pushes up a hill to B, with buildings flanking either side.
  8. Tang

    Kauffmann a5v1

    A rustic little map settled into a mountainous river gorge
  9. Emil_Rusboi

    Emil Naty MC22 a1

    Microcontest 22 collab entry by me and Nat-Tea
  10. Aulli

    Goldwood (Arena) a2b

    With the Original 5cp variant of Goldwood originating from a mode shift, I thought it'd only be right to give it another mode shift spinoff as I'm nearing completion. Custom assets: https://tf2maps.net/downloads/tall-thin-pine-trees.5846/ https://tf2maps.net/downloads/landfall-assets.1260/...
  11. FlyingEngineer

    Reboot A2

    Reboot is a research center. Currently just glorified 2cp, the goal is to make a fully working territorial control map.
  12. *Turns into crocodile*

    Renuclose a20b

    Overgrown pack: https://tf2maps.net/downloads/overgrown-prop-pack.4179/ Cardboard boxes: https://tf2maps.net/downloads/dans-laughter-and-slaughter-assets.9751/
  13. zythe_

    muskox v2 a1

    a remake of cp_muskox, hopefully better this time...
  14. Rhamkin

    TrainRhamkin a4

    map:)
  15. *Turns into crocodile*

    Farala a3a

    Custom content: - https://tf2maps.net/downloads/tall-thin-pine-trees.5846/
  16. This Guy.

    Training Exercise for bots 2 v1

    Now with a bridge! Here's another cp map for bots, this time, smaller. it contains a sniper spot, a bunch of buildings and the water is actually used as an obstacle instead of just... being there. There is no custom navigation file. nav_generate fully works, without several bugs. Bugs I could...
  17. Keizer Ei

    Sentinel A8

    First attempt at A/D that will get playtested. Aims to do what Gorge did and improve upon it. I intend for this map to be challenging for BLU to win but not easy for RED to defend. Will potentially be the last stage in a multi-stage A/D map. Images are of alpha 5.
  18. Rhamkin

    cp_SnowBrainer a2

    Welcome to my first finished a/d map hope yall have fun
  19. Jameson

    Molten a1

    HOT! Molten is a gorge-like ad map with 2 points, including the addition of lava side routes for classes that feature fire resistance/extinguishables. The lava uses a trigger_ignite and deals 20 dmg per second without any resistances so there is potential for environmental kills. Not sure how...
  20. 14bit

    14bit MC16 A1

    A compact 2cp arena map built around some pillars for Microcontest 16: Exclusion Zone! It features open-air spawns, jump pads, and a wild 3D skybox.