Props in _Hammer Editor_ are not working

Salt and Fries

L1: Registered
Nov 20, 2016
4
0
Props in _Hammer Editor_ are not working
I am making a payload map for team fortress 2 and so I placed down all of the rails and it all looked good. When I decided to look at it in the game, only some rails loaded but the rest just weren't there, a lot are the same prop and it seems no one else has this issue.

I really need help with this

Some other weird thing going on is that I turned one of the rails diagonal rotation from 20.5 to 20 and it then rendered, but the other props didn't work.

Evidence -
https://imgur.com/gallery/agNVp
https://imgur.com/gallery/xiuyg
 

massacre master

L2: Junior Member
Feb 2, 2018
88
20
one tip is that some props only work if they are prop_dynamic, while others prop_static. make sure all rails are prop_static.
 

Salt and Fries

L1: Registered
Nov 20, 2016
4
0
"one tip is that some props only work if they are prop_dynamic, while others prop_static. make sure all rails are prop_static."

they are all prop static, apparently rails only render when it is a little bit in the ground only.
 

eighttailedfox

L1: Registered
Jan 7, 2015
45
8
No. Judging from the 2nd screenshot, none of your map is inside enclosed space. Hammer needs to have four walls, a floor and a ceiling to completely seal play space.

If you don't, entities leak into the void. Seal your map, and the props should work properly.

Edit: The ones that work, have their origins in your ground brushes. If entities' origins are inside a brush, that counts as enclosed space. That's why the halfway in ground ones, would appear.
 
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