ctf_laira

CTF ctf_laira a8

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
ctf_tmbrdr - Egypt themed ctf map.

View attachment 43956
Welcome to Egypt, mercs!
Steal enemy's maps to find the treasure. (treasure not included)
Previous name was ctf_sevendevils (https://tf2maps.net/downloads/ctf_sevendevils.3176/), but that name was just a placeholder.

[tmbrdr - Tomb Raider]

Here's some photos:
View attachment 43945 View attachment 43946 View attachment 43947 View attachment 43948 View attachment 43949 View attachment 43950 View attachment 43951 View attachment 43952 View attachment 43953 View attachment 43954 View attachment 43955 View attachment 43957
 

Star Bright

L2: Junior Member
Jan 4, 2016
75
65
The aesthetic of the map was very pleasing, the big issue that arose during the test was the one incredibly chokey entrance to the intel, along with the major sightline issues on mid. I hope you give it another go though, I liked the custom intels and the ideas behind the map!
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
tmbrdr is my favourite play station video game
 

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
+ added additional entrence to intel room
+ added one more room next to intel room and moved intel to it
+ removed timer
+ rebuilded that "spawn to spawn" sightline
+ removed mid "building" (because i have no idea what to do here)
+ added platform to mid on both sides
+ some smaller, asthetic changes

Read the rest of this update entry...
 

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
Ok, so there's one big problem, leaking. Once I'll eliminate it, I'll post another download and finally, update notes.
 

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
So I made a building in the middle, with a sightline that's probably even worse then the first one, but we'll see.

Oh and there's buggy brush inside that building, but I'll fix that in next version. (hopefully)
Here're some photos:
20170312145450_1.jpg 20170312145512_1.jpg 20170312145526_1.jpg 20170312145441_1.jpg 20170312145432_1.jpg 20170312145425_1.jpg 20170312145419_1.jpg 20170312145409_1.jpg

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red3pit

High on melancholy
aa
Dec 3, 2016
262
309
So, I basicly remade the whole map, since the original was made in grid size 4 (ouch) and I couldn't do anything there without having a hearth attack.

- fixed (most) sins from the past
- many things that I don't want to explain
- map is now in rotated symmetry (yay)
- year ago my dictionary was poor enough for me to think that sightline and flank are same thing lol
- screenshots later

Read the rest of this update entry...
 

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
- artpassed
- minor changes for the sake of detailing
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Screenshots in seprete post.

Read the rest of this update entry...
 

red3pit

High on melancholy
aa
Dec 3, 2016
262
309
forgot to mention the name change from tmbrdr to laira (thanks to G.bo for suggestion)
B1 screenshots:
upload_2018-2-18_21-35-26.jpeg
upload_2018-2-18_21-35-34.jpeg
upload_2018-2-18_21-35-38.jpeg
upload_2018-2-18_21-35-42.jpeg
upload_2018-2-18_21-35-47.jpeg
upload_2018-2-18_21-35-50.jpeg
upload_2018-2-18_21-35-53.jpeg
upload_2018-2-18_21-35-56.jpeg
 

YOYOYO

41 crashes and counting
aa
Jul 10, 2017
595
505
01110111 01101001 01101110 01101110 01101001 01101110 01100111 00100000 01110100 01101000 01100101 00100000 01110010 01101111 01110101 01101110 01100100 00100000 01110111 01101001 01101100 01101100 00100000 01101111 01110000 01100101 01101110 00100000 01100001 00100000 01110011 01100101 01100011 01110010 01100101 01110100 00100000 01100100 01101111 01101111 01110010 00100000 01100001 01110100 00100000 01110100 01101000 01100101 00100000 01101001 01101110 01110100 01100101 01101100 00100000 01110010 01101111 01101111 01101101
cool