TF2Maps.net Mapping Contest #7: Preliminary Vote

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Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Update:
The results are in:
And here they are, for anyone curious: [Link]

11 maps made it through preliminaries!

pl_moonlit_b6
pl_rust_b2
pl_escarpment_rc1
pl_gloryhole_b1
pl_quagmire
plr_atoll_b1
pl_clifftop_b1
pl_volcanic_a20
plr_frostfell_b1b
pl_stroika_b1
pl_vesper_b4


Now let's get ready for the real deal.
The final phase of the contest begins now.

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Hello. This thread is for casting votes. Please keep discussion about the contest in the main thread: http://forums.tf2maps.net/showthread.php?t=18555

What is a preliminary vote?
The goal of the preliminary vote is to reduce the number of competing entries to something more manageable. In short, the preliminary voting period will last for a maximum of 2 weeks, I will make it very clear if when I'm going to close this vote, don't worry. During this time the community is asked to play as many of the entries as they can, testing all of them is obviously preferable.
During this period you are able to make a list of up to 10 entries that you feel are suited to go on to the final vote. The preliminary voting does not involve any scoring of the entries.

I never heard about there being a preliminary vote!
You're right, this is something I decided to do because I was overwhelmed by the amount of entries.
27 contest entries, is a lot!

What is the preliminary vote good for?
To reduce the amount of competing entries down to a more manageable size. These contests are for the community, and largely dependent on the community as well. To keep things running smoothly the number of entries that go on to the full scrutiny of the final judging process has to be kept within a reasonable number.
Testing and analyzing maps take a great deal of time, even more so when you have to put your playing experience into numbers and explanations. Sadly we don't have unlimited time or manpower (who is willing to spend infinite time on judging), so we have to make a compromise somewhere.

How do I participate in this vote?
Post in this very thread! As mentioned earlier, you make a post, and list up to 10 contest entry maps that you think should proceed to the final voting.
However, take some time and play as many of the entries as you can before making your decision.
The order you list the maps doesn't matter. You're not supposed to put a score on the maps in the preliminary voting, just create a simple list of your favorite entries.

You can play the maps on our server at IP: 70.42.74.31:27015
Join our steamgroup for notifications when we run scheduled tests.

Does this mean only 10 maps will pass the preliminary?
No, but at least 10 maps will pass the preliminary.

Here is a list of all entries:
pl_quagmire
pl_rust_b2
pl_vesper_b4
pl_mines_a2
pl_escarpment_rc1
plr_atoll_b1
pl_moonlit_b6
pl_curve_b8
pl_underdam_v1
pl_alpine_forest_rc2
plr_frostfell_b1b
pl_shenmue_release
pl_ravine
pl_sunken_rocket_b1
pl_creekcrossing_a21
pl_gloryhole_b1
pl_stroika_b1
pl_redhidingwoods
pl_clifftop_b1
plr_barnstorm_a1
pl_overcast_a2
plr_runway_rc1
pl_powerpack_a9
pl_volcanic_a20
pl_rockpass_b1d
pl_clastic_heights
plr_sidetracked_rc

Pack download, compiled and uploaded by Tech
Zip(515mb)
7z(329mb)
 
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Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
pl_quagmire
pl_rust_b2
pl_escarpment_rc1
plr_atoll_b1
pl_moonlit_b6
plr_frostfell_b1b
pl_gloryhole_b1
pl_rockpass_b1d
pl_clifftop_b1
pl_volcanic_a20

i really hoped we'd have some sort of ratings, 1-10 or something. simply crossing maps off the list is rather extreme - the map is either rated great or turdible and often its clear that a map wont make top 10 even without playing it. oh well, at least its quick.
 
Mar 20, 2012
391
806
pl_quagmire
pl_moonlit_b6
pl_escarpment_rc1
plr_atoll_b1
pl_clifftop_b1
pl_rust_b2
pl_rockpass_b1d
plr_frostfell_b1b
pl_gloryhole_b1
pl_vesper_b4
 
Last edited:
Mar 23, 2010
1,872
1,696
pl_volcanic_a20
pl_escarpment_rc1
plr_frostfell_b1
plr_atoll_b1
pl_moonlit_b6
pl_gloryhole_b1
pl_rust_b2
pl_clifftop_b1
pl_quagmire
pl_sunken_rocket

updating as i play em
 
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Map_Maker1

L1: Registered
Jul 18, 2010
5
29
pl_rust_b2
pl_quagmire
pl_gloryhole_b1
plr_atoll_b1
pl_clifftop_b1

All of the maps I have played so far.

These are really good. I'm going to have to step it up next time now that I know what not to do.
 

Wilson

Boomer by Sleep
aa
May 4, 2010
1,385
1,223
pl_sunken_rocket_b1
pl_rust_b2
pl_escarpment_rc1
plr_atoll_b1
pl_moonlit_b6
plr_frostfell_b1b
pl_gloryhole_b1
pl_rockpass_b1d
pl_clifftop_b1
pl_volcanic_a20
 

lwf

L1: Registered
Aug 11, 2011
17
11
pl_clastic_heights
pl_curve_b8
pl_escarpment_rc1
pl_gloryhole_b1
pl_moonlit_b6
pl_quagmire
pl_rockpass_b1d
pl_rust_b2
pl_vesper_b4
pl_volcanic_a20
 

Sel

Banned
Feb 18, 2009
1,239
2,570
pl_volcanic_a20
plr_frostfell_b1b
pl_rust_b2
pl_escarpment_rc1
pl_stroika_b1
pl_vesper_b4
pl_moonlit_b6
pl_curve_b8
pl_quagmire
plr_atoll_b1
 
Last edited:

tyler

aa
Sep 11, 2013
5,102
4,621
do i really need to list version numbers

plr_atoll
pl_gloryhole
pl_clifftop
pl_volcanic
pl_curve
pl_rust
pl_sunken_rocket
pl_stroika
pl_moonlit
pl_vesper
 
Last edited by a moderator:

Wolfen

L1: Registered
Jan 24, 2010
27
22
Feel disappointed to be eliminated before the main round, but it was to be expected. Hope the judges still rate all 27 maps and give constructive criticism after the initial contest. Anyway I've tried to play 26 of the maps and only played 25. Redhidingwoods crashes TF2 each time I try to play it. I have yet to play Sidetracked so I'll leave room on this list for it.

Otherwise this is my list. I would have voted my own map so that I could at least have one vote but that seemed wrong and plausibly against the rules.

It was a fun contest and I wish the final 10 the best of luck.

pl_quagmire
pl_escarpment_rc1
pl_moonlit_b6
pl_curve_b8
pl_gloryhole_b1
pl_stroika_b1
pl_clifftop_b1
pl_clastic_heights
pl_volcanic_a20
Edit:
plr_sidetracked
 
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MacNetron

L5: Dapper Member
Dec 12, 2007
203
47
Huge hug for all people who entered their map! As ForbiddenDonut said above, you can be proud on yourself!

Preliminary vote, subject to be updated as I play more maps:
pl_rust_b2
pl_escarpment_rc1
pl_clifftop_b1
...
 
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