Texture Concrete tracks

AWESOME-O

L10: Glamorous Member
Mar 20, 2008
779
132
Here are my concrete tracks that i've made from 2 standard valve textures, credit goes to them.
 
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AWESOME-O

L10: Glamorous Member
Mar 20, 2008
779
132
conctracks2.jpg
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
The tracks itself miss some material defenition. Also, train tracks should really be a model if you ask me :p
But eh.... not bad at all!
 

Vander

L8: Fancy Shmancy Member
Feb 16, 2008
506
215
Would be cool if you could make it appear to be 'sunken' into the concrete.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
It's just two solid colour boxes with an outline. :\
 

AWESOME-O

L10: Glamorous Member
Mar 20, 2008
779
132
anyways, its not bad if you use if for skybox texture.
 

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491


The track was made using one of the metal trims in TF2. I cut it up into 3 parts and changed the brightness of the middle section to make it appear deeper. Using the burn tool, I baked in some shadows to help "ease" the textures into each other. After that I just added some outer glow to produce some shadows and the result is as you can see.

What your texture lacks is detail and, as I said, your tracks are just solid colour rectangles with no indication of what material it is and this is why people have pointed the lack of "material definition" as Snipergen rightly said.

Experiment with the burn and dodge tools and use images from sites like CGTextures as a basis for your textures.
 
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roninmodern

L3: Member
Feb 5, 2008
124
5
that looks a lot better and really cool
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
What would be really good to accompany this would be perhaps like a cross junction. You could do one at 90 degrees and perhaps another at 45. Of course the 45 one would be a lot more difficult/complicated with curves and stuff.

As for the thing about sinking it with bump mapping, that's not really necassery, the mapper should probably take the initiative by doing a little brush work. You can't let the texture do all the work for you.

This would make an awesome set.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Isn't there already something for doing this? What do they use in Well's center room? I'm not looking at the ground intently very often so I couldn't say for sure.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
It's a normal concrete texture with some cleverly shaped displacements for the tracks.. or a model.. i keep forgetting which out of well and badlands uses the model and the other the displacement method.

It can't help to have mroe textures like these though, i love working with textures that have trims like these.