Model Mirrored Cliff Walls

Psy

The Imp Queen
aa
Apr 9, 2008
1,706
1,491
cliff-wall-mirrored.jpg


Description

I took it upon myself to mirror all the cliff walls as I was creating a small section for Nightfall making use of a few of them. The map is mirrored like Pipeline and Ravine and you can't perfectly mirror a lot of models which can cause grief.

So this is why I made this. To make mirroring easier. :)

How To Use

  1. Create a brush along the line of symmetry.
    step1.jpg
  2. From the top-view, select all your cliff wall models, hold down shift, then drag them across.
  3. Flip the models horizontally (CTRL + L) or vertically (CTRL + I) and align the brush you've created so it meets up against the line of symmetry.
    step2.jpg
  4. Whilst you still have the models selected hit CTRL + SHIFT + R (Replace) and replace .mdl with _mirrored.mdl.
    step3.jpg
  5. Now you simply have to fix your models rotation which is quite simple. You simply invert each model's angle along the X-axis.

    So for example I would change this...
    x-axis1.jpg


    To this...
    x-axis2.jpg



Enjoy!
 

Dr. ROCKZO

L8: Fancy Shmancy Member
Jul 25, 2009
580
159
I think he's made 2 different models if I'm reading correctly, thank you Psy, may come in handy.
 

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
Wait? You can mirror a model in hammer?

No.


Looks like an useful thing, especially for mirrored maps, like plr ;)
 

J4CK8

L11: Posh Member
Mar 4, 2009
820
243
Ah, I see now. The example is what do to get them mirrored properly.
 

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
good job mister :D i like it