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Past 72hr Jam Entry Truce A3

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Past 72hr Jam Entry Truce A3

A Frontline KOTH map set in an undisclosed European town.

What do you do with 24 drunk mercenaries, a town in the middle of a warzone, and one canceled truce day? Have said mercenaries kill each other in said town on said truce day, of course!


A2 (8).jpg


This map is my first submission to TF2Maps.net. It was built for the 2016 72 Hour Summer Jam. The map itself features an increase in height as you progress towards the capture point. Most of the larger health and ammo packs are located a fair distance of the capture point. As such, dispensers and medics will be vital to hold the point. Alleys and buildings offer excellent place to defend from. While detailing is still in it's early stages, my plan is to create an early 20th century styled town using the Frontline textures and props.

Any feedback towards making this map better is highly appreciated. As I mentioned before, detailing is still in it's early stages. As such most of the developer textures, lighting, and general blandness will be changed, as well as any required gameplay alterations.

Updated to A2
-Added some textures
-More lighting
-Reduced environmental lighting
-Changed name from Wartorn to Truce
-Added more clipping
-Fixed a bug with Blue's spawn doors that let Reds open them
Author
Nevets
Downloads
456
Views
456
First release
Last update
Category
King of the Hill

Latest updates

  1. Truce updated to A3!

    Recently, the download link was broken for this map. Since I already had to re-upload it anyways, I figured I might as well update it. -Added a archway near spawn to reduce to size of the area.
  2. Koth Wartorn is now Koth Truce!

    The reason for the name change is that another map by a different map maker (which you should check out) shared that name. In addition to the name change, this version includes more textures and hopefully allows the custom frontline textures to...

Latest reviews

Not bad for a first map