Team Deathmatch Gamemode V3

Using the Player Destruction overlay, this collection of entities track players killed.

  1. v3 update

    Construction Zombie
    This version includes the alternate control point by killohurtz and vycter.
  2. v2 update

    Construction Zombie
    Hello yes update

    With this update you no longer need to enclose your entire map in the trigger_multiple. Instead you need to have the trigger_brush entity inside your map, along with some small filter tweaks. If you would prefer to not take all of your entities out and replace them, then you can just remove the trigger_multiples, add the trigger_brush, and copy over the I/O from the filters, it's that small of a change.

    It's very likely you can't smart edit the trigger_brush, that is...