Ridgetop

Ridgetop a21

-fixed some func_nobuild brushes being visible.
-replaced the fence props with brushes and raised displacement on the point side of said brushes to help snipers see opposite side better.
-added a bit of cover on the point.
-added some more lights in the buidings near point.
-fixed some overlapping props in spawn rooms.
-fixed a missing ramp.
-added func_nobulid to the roofs of the new buildings
-added a spectator cam for when people first join.
-made the middle area more open.
20160822063409_1.jpg
20160822063456_1.jpg
20160822063503_1.jpg
-revamped the buildings around the point.
20160822063432_1.jpg
-changed skybox texture to sky_alpinestorm_01
-changed some of the walls around the contol point
-added lights to the control point
20160819181401_1.jpg
20160819181101_1.jpg

-removed the long platforms to the sniper deck.
20160819181427_1.jpg
20160819181109_1.jpg

-added a small health pack at ends the ends of tunnels at the point.
20160819181438_1.jpg
20160819181115_1.jpg

-changed the displacement to a ground/snow blend texture.
20160819181528_1.jpg
20160819181159_1.jpg

-changed the height variation on the left route from spawn.
20160819181543_1.jpg
20160819181224_1.jpg
Added a truck in front of the main spawn door to block a sightline directly into the spawn rooms.
20160817172430_1.jpg

Added arrows in courtyards in from of the spawnrooms to show all possible routes.
20160817172440_1.jpg

Added a medium health kit and medium ammo pack in the center tunnel between second courtyard and point area.
20160817172449_1.jpg

Expanded the Sniper deck buildings so they aren't so narrow.
20160817172458_1.jpg

Made the area around the control point larger.
20160817172543_1.jpg

Raised the ceiling on the middle and right routes from spawn to the second courtyard.
20160817172634_1.jpg
Made a few small changes as suggested by a friend of mine.

-Removed unused areas left of the spawns.
Before
20160814141048_1.jpg
After
20160814141231_1.jpg

-Moved some boxes.
Before
20160814141053_1.jpg
After
20160814141238_1.jpg

-Added a pile of planks nest to the walls near the point.
Before
20160814141109_1.jpg
After
20160814141254_1.jpg
-Removed collision on a floor light I missed.
-Improved lighting in spawnrooms
Before
20160813160443_1.jpg
After
20160813161800_1.jpg
-Made the spawn rooms a smaller.
20160813104932_1.jpg
-Added changed medium health packs around point to small.
20160813104951_1.jpg
-Added medium health pack under point.
20160813104958_1.jpg
-Made the windows around point easier to get into.
20160813105005_1.jpg
-removed collision on floor lights
-Raised ceiling of buildings surrounding the point.
20160813105025_1.jpg
-Changed grass texture to a TF2 Texture.
20160813105032_1.jpg
-Added a couple of walls to the raised area around the point.
20160813105043_1.jpg
-Spawn rooms now only have one re-supply cabinet.
Added lights so the map isn't in full bright.