Puddy's Small Mapping Resource Pack

Puddy's Small Mapping Resource Pack vscript_test (11/12/2022)

the pack is now compatible with the tf2 [vscript_test] beta branch
  • Added VScript entities
  • Added "Bypass Ubercharge" spawnflag to point_hurt
  • Added point_worldtext

  • Updated more entity icons
  • Updated func_nobuild
  • Updated tf_logic_cp_timer
  • Updated logic_eventlistener

  • Removed Puddy_Mapping_Pack_TF_Tools.vpk
  • Added entity_soldier_statue
  • Fixed some entities icon havin missing texture
New Entities List
  • func_water
  • func_weight_button
  • item_armor
  • target_changegravity
  • npc_handgrenade
  • npc_concussiongrenade
  • merasmus_dancer
  • tf_projectile_mechanicalarmorb
New Stuff
  • New icon for halloween_souls_pack
  • Updated icon for tf_logic_minigame
  • New Entities List
    • tf_projectile_arrow
    • tf_projectile_ball_ornament
    • tf_projectile_balloffire
    • tf_projectile_cleaver
    • tf_projectile_energy_ball
    • tf_projectile_energy_ring
    • tf_projectile_flare
    • tf_projectile_grapplinghook
    • tf_projectile_healing_bolt
    • tf_projectile_jar
    • tf_projectile_jar_gas
    • tf_projectile_jar_milk
    • tf_projectile_pipe
    • tf_projectile_pipe_remote
    • tf_projectile_rocket
    • tf_projectile_sentryrocket
    • tf_projectile_spellbats
    • tf_projectile_spellkartbats
    • tf_projectile_spellkartorb
    • tf_projectile_spellmirv
    • tf_projectile_spellpumpkin
    • tf_projectile_spellspawnboss
    • tf_projectile_spellspawnhorde
    • tf_projectile_spellspawnzombie
    • tf_projectile_spelltransposeteleport
    • tf_projectile_stun_ball
    • tf_projectile_syringe
    • tf_projectile_throwable
    • tf_projectile_throwable_breadmonster
    • tf_projectile_throwable_brick
    • tf_projectile_throwable_repel

  • New Stuff
    • New icon for bot_action_point
    • New icon for bot_controller
    • New icon for bot_generator
    • New icon for bot_proxy
    • New icon for bot_roster
    • Fixed filter_tf_class icon's showing filter_class's icon
    • Update func_croc to match live tf2 (OnEat, Red, Blue)
    • path_track now used Cone model instead of while box
New Entities List
  • tank_destruction
New Stuff
  • added "Only affect !activator" spawnflag to env_fade
  • added new Outputs to all obj_*
    • OnDamaged
    • OnRepaired
    • OnDisabled
    • OnReenabled
    • OnObjectHealthChanged
  • rework tf_logic_holiday icon
  • rework tf_logic_on_holiday icon
  • rework tf_logic_medieval icon
  • rework tf_logic_mannpower icon
  • rework tf_logic_trainning icon
  • rework tf_glow icon
5.0 version download broke soo................
i fix it.
New Entities List
  • entity_croc (The crocodile itself)
  • ai_script_conditions
  • ai_changehintgroup
  • ai_changetarget
  • ai_goal_assault
  • assault_assaultpoint
  • assault_rallypoint
  • ai_goal_standoff
  • ai_goal_injured_follow
  • ai_goal_follow
  • ai_goal_lead
  • ai_ally_manager
  • ai_relationship
New Stuff
  • Added Teams to func_croc
  • Added Inputs Enable,Disable to func_passtime_no_ball_zone
  • Added Mercenary Park Soundscape to soundscape selection
  • Rework icon for tf_logic_robot_destruction
  • Rework icon for tf_logic_player_destruction
  • Rework icon for tf_logic_mann_vs_machine
  • Rework icon for base_boss
  • Rework icon for filter_tf_condition
  • Rework icon for env_screenoverlay
  • New icon for filter_tf_damaged_by_weapon_in_slot
  • New icon for filter_tf_bot_has_tag
  • New icon for filter_tf_class
  • New icon for point_populator_interface
  • New icon for tf_point_nav_interface
  • New icon for training_annotation
  • More Holiday for tf_logic_holiday
  • point_template now used official icon
  • New Entities List
  1. archer_proxy (insane arrow that will headshot players and bots)
  2. func_train ( train.. )
  3. env_viewpunch ( shake player screen with angles )
  4. env_sporeexplosion ( what? )
  5. env_muzzleflash ( hl2 muzzle sprite )
  6. env_entity_dissolver ( dissolve entities with cow mangler effect )
  7. env_detail_controller ( control detail sprites )
  8. env_movieexplosion ( bubble smoke??? )
  9. env_rockettrail ( hl2 rocket trail sprite )
  • Fixed crash when select' func_breakable

  • Update condition to match the live tf2

  • Added passtime_logic secret inputs

  • Added SetModelScale to hightower_teleport_vortex
  • New Attributes List.

505 : "+medigun fire resist passive"
506 : "+medigun bullet resist deployed"
507 : "+medigun blast resist deployed"
508 : "+medigun fire resist deployed"
509 : "+medigun crit bullet percent bar deplete"
510 : "+medigun crit blast percent bar deplete"
511 : "+medigun crit fire percent bar deplete"
512 : "+throwable fire speed"
513 : "+throwable damage"
514 : "+throwable healing"
515 : "=throwable particle trail only"
516 : "-SET BONUS: dmg taken from bullets increased"
517 : "+SET BONUS: max health additive bonus"
518 : "+scattergun knockback mult"
519 : "+particle effect vertical offset"
520 : "+particle effect use head origin"
521 : "+use large smoke explosion"
522 : "+damage causes airblast"
524 : "+increased jump height from weapon"
525 : "-damage force increase"
526 : "+healing received bonus"
527 : "+afterburn immunity"
528 : "+decoded by itemdefindex"
532 : "-hype decays over time"
533 : "+SET BONUS: custom taunt particle attr"
534 : "-airblast vulnerability multiplier hidden"
535 : "-damage force increase hidden"
536 : "-damage force increase text"
537 : "+SET BONUS: calling card on kill"
538 : "=righthand pose parameter"
539 : "=set throwable type"
540 : "+add head on hit"
542 : "=item style override"
543 : "=paint decal enum"
544 : "=show paint description"
545 : "=bot medic uber health threshold"
546 : "=bot medic uber deploy delay duration"
547 : "+single wep deploy time decreased"
548 : "+halloween reload time decreased"
549 : "+halloween fire rate bonus"
550 : "+halloween increased jump height"
551 : "+special taunt"
554 : "+revive"
556 : "+taunt attack name"
557 : "+taunt attack time"
600 : "+taunt force move forward"
602 : "+taunt mimic"
606 : "+taunt success sound"
607 : "+taunt success sound offset"
608 : "+taunt success sound loop"
609 : "+taunt success sound loop offset"
610 : "+increased air control"
612 : "+rocket launch impulse"
613 : "+minicritboost on kill"
614 : "-no metal from dispensers while active"
615 : "+projectile entity name"
616 : "+is throwable primable"
617 : "+throwable detonation time"
618 : "+throwable recharge time"
619 : "+closerange backattack minicrits"
620 : "-torso scale"
621 : "+rocketjump attackrate bonus"
622 : "+is throwable chargeable"
630 : "+back headshot"
632 : "+rj air bombardment"
633 : "+projectile particle name"
634 : "+air jump on attack"
636 : "+sniper crit no scope"
637 : "+sniper independent zoom DISPLAY ONLY"
638 : "+axtinguisher properties"
639 : "+full charge turn control"
640 : "+parachute attribute"
641 : "+taunt force weapon slot"
642 : "+mini rockets"
643 : "+rocket jump damage reduction HIDDEN"
644 : "+clipsize increase on kill"
645 : "+breadgloves properties"
646 : "+taunt turn speed"
647 : "-sniper fires tracer HIDDEN"
651 : "+fire rate bonus with reduced health"
661 : "+tag__summer2014"
662 : "+crate generation code"
669 : "-stickybomb fizzle time"
670 : "+stickybomb charge rate"
671 : "+grenade no bounce"
674 : "+class select override vcd"
675 : "+custom projectile model"
676 : "-lose demo charge on damage when charging"
681 : "+grenade no spin"
684 : "-grenade detonation damage penalty"
687 : "+taunt turn acceleration time"
688 : "+taunt move acceleration time"
689 : "+taunt move speed"
690 : "+shuffle crate item def min"
691 : "+shuffle crate item def max"
692 : "=limited quantity item"
693 : "+SET BONUS: alien isolation xeno bonus pos"
694 : "-SET BONUS: alien isolation xeno bonus neg"
695 : "+SET BONUS: alien isolation merc bonus pos"
696 : "-SET BONUS: alien isolation merc bonus neg"
698 : "-disable weapon switch"
699 : "-hand scale"
700 : "+display duck leaderboard"
701 : "+duck rating"
702 : "+duck badge level"
703 : "+tag__eotlearlysupport"
704 : "+unlimited quantity hidden"
705 : "+duckstreaks active"
708 : "+panic_attack"
709 : "-panic_attack_negative"
710 : "-auto fires full clip penalty"
711 : "-auto fires when full"
712 : "+force weapon switch"
719 : "=weapon_uses_stattrak_module"
723 : "=is_operation_pass"
724 : "=weapon_stattrak_module_scale"
725 : "=set_item_texture_wear"
726 : "-cloak_consume_on_feign_death_activate"
727 : "+stickybomb_charge_damage_increase"
728 : "-NoCloakWhenCloaked"
729 : "-ReducedCloakFromAmmo"
730 : "+elevate to unusual if applicable"
731 : "=weapon_allow_inspect"
732 : "-metal_pickup_decreased"
733 : "-lose hype on take damage"
734 : "-healing received penalty"
735 : "+crit_vs_burning_FLARES_DISPLAY_ONLY"
736 : "+speed_boost_on_kill"
737 : "+speed_boost_on_hit"
738 : "+spunup_damage_resistance"
739 : "-ubercharge overheal rate penalty"
740 : "-reduced_healing_from_medics"
741 : "+health on radius damage"
742 : "=style changes on strange level"
743 : "=cannot restore"
744 : "=hide crate series number"
745 : "=has team color paintkit"
746 : "=cosmetic_allow_inspect"
747 : "=hat only unusual effect"
748 : "=items traded in for"
749 : "=texture_wear_default"
750 : "=taunt only unusual effect"
751 : "=deactive date"
752 : "=is giger counter"
753 : "=hide_strange_prefix"
754 : "=always_transmit_so"
760 : "=allow_halloween_offering"
762 : "=cannot_transmute"
772 : "-single wep holster time increased"
773 : "-single wep deploy time increased"
774 : "-charge time decreased"
775 : "-dmg penalty vs buildings"
776 : "-charge impact damage decreased"
777 : "=non economy"
778 : "+charge meter on hit"
779 : "+minicrit_boost_when_charged"
780 : "+minicrit_boost_charge_rate"
781 : "=is_a_sword"
782 : "+ammo gives charge"
783 : "+extinguish restores health"
784 : "+extinguish reduces cooldown"
785 : "=cannot giftwrap"
787 : "+fuse bonus"
788 : "+move speed bonus shield required"
789 : "+damage bonus vs sentry target"
790 : "+mod teleporter cost"
791 : "+damage blast push"
792 : "+move speed bonus resource level"
793 : "+hype on damage"
794 : "+dmg taken from fire reduced on active"
795 : "+damage bonus vs burning"
796 : "+min_viewmodel_offset"
797 : "+dmg pierces resists absorbs"
798 : "-energy buff dmg taken multiplier"
799 : "-lose revenge crits on death DISPLAY ONLY"




    • New Entities List
  1. multisource (what)
  2. trigger_brush (what)
  3. light_glspot (Control every Brush,Props lighting)




    • Removed list
  1. info_overlay_transition
  2. Every ABS icon
  3. Snow func_precipitation
  • Improve list
  1. Added Underwater light mutation Appearance to all Lights
  2. Added Appearance,Custom Appearance,Toggle,TurnOn,TurnOff to light_environment (day/night cycle has born)
  3. Added Effects Flag to Every Point Entities