Product

Product final

- adjusted cap zone to better match visual indications
- fixed asymmetries related to mid
- fixed undefined spawn wave times before first capture (set to 6sec)
- changed spawnpoint order to prevent penalizing loadout changes
- fixed pickups being blockable by teleports
- fixed incorrectly clipped nook on japan
- redesigned connector with equivalent geometry that prevents splash issues
- improved rock collision models
- improved roof clipping around secondary spawn exit
- improved clipping around triple windows
- other minor clipping improvements
- improved bot behavior
- improved soundscapes
- improved lighting
- adjusted prop fade distances
- prevent players from changing class from the enemy spawn
- fixed smoothing groups on the rock models
-fixed pomson, bison and wrap assassin projectiles being blocked by the middle connector.
-prevents wallbugging above "concrete" houses for information
-other minor adjustments