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KOTH Tools a6

Sometimes improper mapping practices can be beautiful.

Preface
This map is a Work In Progress, having existed as a submission of mine on GameBanana since April the 12th, 2018. GameBanana will continue to be the prime source of downloads and information regarding the map.

Description
KOTH Tools (koth_tools_a6) is a gigantic Hammer Editor joke currently in the works, taking inspiration from KOTH Skybox. KOTH Tools uses modified versions of tool textures which enable the "triggers" and "clips" to be visible within Team Fortress 2. This is done by layering the non-functional edit of a tool texture as a func_brush on top of the regular texture, with the exception of Nodraw, which is a simple solid of its own. The skybox is custom but is comprised entirely of the skybox tool texture repeated multiple times.

Plans
In the future, KOTH Tools aims to be another minigame-type KOTH map similar to April Fools maps such as TF2Craps. Each event will focus on an aspect of the Hammer Editor that can be used comedically, such as leaks, missing textures, lighting, error props and more. A displacement is also planned to be added to the middle area. Feedback and suggestions are greatly appreciated during this time.

Credits
Jack5 - Map designer
Author
Jack5
Downloads
724
Views
724
First release
Last update
Category
King of the Hill

More downloads from Jack5

Latest updates

  1. Download location changed.

    Download location changed.
  2. Alpha 6 (koth_tools_a6)

    Added height variation to capture point area and altered obstacles to match. Fixed resupply in BLU spawn not working. Increased transparency of fake triggers. Fixed a random gap inbetween a ramp and a platform. Increased size of capture zone...
  3. Alpha 5 (koth_tools_a5)

    Spawn areas resized greatly and obstacles added. All clipping issues fixed and all ramps turned into staircases with fake playerclipping. Fixed visibility issue where it was possible to see the leak from the spawn areas.