Hadal

Hadal rc1

- Raised ammo/health height
- Filesize optimization
- Performance optimization
- Improved effects
- Improved lighting
- Geometry cleanup
- Fixed faulty assets
- Added 2d skybox
- Improved 3d skybox
(quickfixes)
-removed invisible geometry
-clipping
-other small visual issues

**saving other feedback for later**
-longer final point capture time
-modeled last point platform
-modeled spawn submarine
-artpassed B to C connector
-added soundscapes
-reworked skybox
-updated overview map
-various aesthetic tweaks
-redesigned area connecting B to C
-combined 2 paths leading from E into B to C connector
-removed one path leading into upper area at E
-redimensioned the area around E to be larger
-many areas surrounding E have been slightly lowered to avoid unneeded height differences
-more blue spawn detailing
-detailing for A to B connector
-redesigned red spawn
-redesigned blu spawn
-redesigned A>B connector
-redesigned A control point
-fixed clipping issues
-reworked lighting in A to C connector
-fixed stopwatch timer
-fixed minor b7 issues
-more detailing of D
-refined lighting on B>C
-clipping
-redesigned A to C connector
-one way doors have been replaced with one way drops
-reworked B to C connector to make the geometry read better
-added color coded hud icons for each control points
-new pipe models
-new arrow materials
-new spawn doors with blocked signs
-streamlined the connector between B and C
-new C artpass