Opened up the side flank next to the first point to blue team
Moved the side flank to further penetrate red territory
Added a medium health and ammo in the side flank of the first point
Removed the medium health pack that was under the bridge
Increased the red spawn room
Capping the first point now increases red respawn time to 10 seconds (from 9 seconds)
Added a side area in the river flank for blue engineers to build their teleporters if they want. (also for providing cover for blue team...
Increased cap time for the second point from 12 seconds to 15 seconds.
Added a window for red team to use to defend the first point.
Added a nobuild on top of the building in front of the blue spawn.
Created a path for the river in front of blue spawn. It is now connected to the first point's river section.
Added a cover in front of blue spawn to block long sightlines into the river area.
Blocked one of three entrance to the room which is next to the market flank.
Removed an ammo pack from...
Loads of changes.
Red spawn's forward gate removed.
Added a chokepoint
Blocked off the river that was connecting the first point and the second point
Created a route that connects the choke and the river.
Added some covers around the map.
Extended the red's ledge next to their spawn
Placed a wall next to the 'market' flank. The wall has two windows.
Moved the health and ammo that was inside the building to outside.