Cascade

Cascade RC2

  • Returned lower entrance/exit to its original position on the right side

  • Lowered highground at mid

  • Added space to right side yard/ramp

  • Changed right side wall so it can be jumped over but not stood on

  • Adjusted clipping on rocks at mid

  • Adjusted clipping on props in connector rooms

  • Adjusted clipping in cave/tunnel

  • Raised height of the cave/tunnel ceiling

  • Increased size of dropdown in house

  • Reworked arrangement of staircases in spawn

  • Fixed players getting stuck in staircases when spawning

  • Added a second resupply locker on right side of spawn

  • Various detailing changes

  • Adjusted lighting
  • Removed lower tunnels

  • Flipped position of lower entrance/exit

  • Added stairs from under battlements into house

  • Replaced staircase outside house with ramps

  • Widened area under bridge on left side

  • Moved health/ammo under bridge to the opposite side

  • Reworked right side staircase

  • Adjusted rocks/fences at mid

  • Widened mid

  • Slightly lowered point

  • Reworked detailing in several areas

  • Reworked lighting
- Fixed an unintended prop jump
  • Added one-way tunnel connecting right yard to the point, exiting directly under the opposite upper tunnel

    • Upper and lower tunnel share a floor/ceiling grate that does not block explosive splash damage
  • Lowered right rocks at mid

  • Added transparent fences in front of lowered rocks

  • Added window into lower on the point

  • Replaced medium ammo behind rocks at mid with two small packs closer to the point

  • Removed small health from upper left area outside tunnel

  • Made right side small wooden fence opaque

  • Added/removed/adjusted various props

  • Overhauled displacements around mid
  • Optimization improvements

  • Removed waterfalls on cliffs around the point
  • Slightly narrowed tunnels inside cliffs

  • Added dropdown from house into right-main hallway

  • Changed low wall on right side so it can no longer be stood on or jumped over

  • Slightly lowered rock arch

  • Added collision to battlements sign above house staircase

  • Added nobuild to crates/barrels on left battlements

  • Removed/adjusted some props to fix unintended sightlines

  • Fixed broken lighting on some props

  • Minor detailing changes
B5 → B6
  • Continued art-passing process

  • Optimization improvements

  • Clipping improvements/fixes

  • Fixed rockets going through grates at mid

  • Fixed being able to build in spawn

  • Various other minor changes
I probably won't have time to work on this map or play tf2 for a while. Thanks so much to everyone who tested, provided feedback, and offered advice. Without you the process of creating this map could not have been the incredibly fun and rewarding experience that it was. I look forward to officially finishing Cascade and starting new mapping projects in the future.
  • Continued art-passing process

  • Removed lower right side cave route

  • Added rock on right side of mid

  • Removed truck at mid

  • Removed pillar structure from underground

  • Slightly lowered arch above mid

  • Added cover to left side of battlements

  • Added small ammo pack under battlements

  • Changed medium health and ammo in main building to small

  • Made right side wooden cover opaque

  • Bullet-blocked waterfalls to so they can no longer hide stickies

  • Improved clipping

  • Optimization improvements

  • Various other minor changes
  • Continued art-passing process

  • Removed excessive cover from left side walkway

  • Slightly widened narrow doorways

  • Clipping improvements

  • Optimization improvements

  • Various other minor changes
  • Continued art-passing process

  • Added cave flank route connecting right yard to mid

  • Added cover to left balcony area to break up a powerful sightline

  • Lowered rocks at mid to increase space around the point

  • Removed large rocks on the right side of mid

  • Removed small health behind rocks at mid

  • Improved clipping

  • Optimization improvements

  • Various other minor changes
Fixed missing props